I am trying to create a spell based on mana sheild that absorbs magical damage done to the hero and gives him life equal to the damage taken yet drains mana equal to the life gained, however I have been unable to find the trigger that enables me to check if the target of a spell has the set ability enabled and then go about giving the hero life. If anyone can help me find the tigger that checks if the unit has an ability enabled it would be greatly appreciated.