Hi everybody!
I would like to implement an xp reduction similar to that in DotA i.e. if a unit is denied by the enemy you got only 40% of the xp you would gain if you killed the unit.
So i searched the forum and everything i found was the xp system that ultimatus made. but i don't like it because he calculates the amount of xp depending on the hero level only or something like that.
so my first question is: is that reduced xp gain for denied creeps DotA specific at all or is that standard wc3?? (i don't play standard wc3 therefore i don't know! ) (could it be that you gain zero xp for denied units in standard wc3?? 0_o?)
my second question is: if there is no other way than manually give the xp to the hero (using AddHeroXP) then how is the xp calculated exactly? (i know ultimatus already asked this question but there was no answer -.-)
I would like to implement an xp reduction similar to that in DotA i.e. if a unit is denied by the enemy you got only 40% of the xp you would gain if you killed the unit.
So i searched the forum and everything i found was the xp system that ultimatus made. but i don't like it because he calculates the amount of xp depending on the hero level only or something like that.
so my first question is: is that reduced xp gain for denied creeps DotA specific at all or is that standard wc3?? (i don't play standard wc3 therefore i don't know! ) (could it be that you gain zero xp for denied units in standard wc3?? 0_o?)
my second question is: if there is no other way than manually give the xp to the hero (using AddHeroXP) then how is the xp calculated exactly? (i know ultimatus already asked this question but there was no answer -.-)