• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • It's time for the first HD Modeling Contest of 2025. Join the theme discussion for Hive's HD Modeling Contest #7! Click here to post your idea!

Desyncs

Status
Not open for further replies.
Level 5
Joined
Jun 28, 2010
Messages
41
Too broad of a question and not enough information; especially if I DL this map and see 50+ triggers complete with custom code. You have to narrow it down to when it happens in the map and if its happening during some kind of event in your map point us to the trigger in your map.

I recommend looking at this post about Desyncs Causes of desync
 
Level 24
Joined
Jun 26, 2020
Messages
1,921
The unique big change I did was:
vJASS:
if GetLocalPlayer()==GetEnumPlayer() then
    call SelectGroupBJ(g)
endif
For
vJASS:
loop
    set u=FirstOfGroup(g)
    exitwhen u==null
    if GetLocalPlayer()==GetEnumPlayer() then
        call SelectUnit(u,true)
    endif
    call GroupRemoveUnit(g,u)
endloop
I guess this happens because the function SelectGroupBJ use variables that will have different values and thats why the desync happened, anyway, thanks for your help.
 
Status
Not open for further replies.
Top