Moderator
M
Moderator
20:06, 14th Jun 2008
Pyritie: A lovely start. Needs a few tweaks though. (1) The portrait background texture should be ReplaceableID 2 (hero glow). (2) On the Portrait Upgrade First anim, the spikes on the side (that should only be there on the upgrade second anim) are visible. (3) You use FAR too many particles. Having 600+ particles on your upgrade and portrait anims is far too many.
15th Jun 2008
Pyritie: Still too many particles. Reduce the emission rate from the rotating skulls to 6, the emission rate of the fire to around 7, and the emission rate of the work particle to around 20 or so.
22nd Jun 2008
Pyritie: I'll approve this for now, but when you get the chance, please fix the above things.
Pyritie: A lovely start. Needs a few tweaks though. (1) The portrait background texture should be ReplaceableID 2 (hero glow). (2) On the Portrait Upgrade First anim, the spikes on the side (that should only be there on the upgrade second anim) are visible. (3) You use FAR too many particles. Having 600+ particles on your upgrade and portrait anims is far too many.
15th Jun 2008
Pyritie: Still too many particles. Reduce the emission rate from the rotating skulls to 6, the emission rate of the fire to around 7, and the emission rate of the work particle to around 20 or so.
22nd Jun 2008
Pyritie: I'll approve this for now, but when you get the chance, please fix the above things.