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![]() Hello everyone! Welcome to Deathrise Idea Thread. Here, in this thread, I will gather everyone's ideas that can be contributed to the future work of Deathrise. Well, what is Deathrise? Deathrise is a map where players can control up to 5 heroes, which is dependant on player in-game. Each hero is specialized in one field, and they all have health and set of skills to contribute to the battle. The game is played in a turn-based system battle. Your mission is to kill ALL enemies in the Boss battle the highest-numbered player chooses at the start of the game. Okay, what is this Idea Thread about? I am inviting everyone to contribute to the work of Deathrise. Yes, credits will be given accordingly. It is recommended that you play the game or watch the video below before giving your suggestions. Any format to follow? FormatParsed[table][b]Character Name[/b]: [b]Character Model[/b]: [b]Health[/b]: (Between 5k-15k) [b]Mana[/b]: (Between 1k-5k) [b]Trait[/b]: (What is the exclusive passive skill that this character has?) [b]Skills[/b]: (Active skills that the character have) [b]Attack Skill (Default Attack Skill) [Mana Cost Range: 0-100]:[/b] (Description [optional icon]) [b]Revive Skill [Mana Cost Range: 50-200]:[/b] (Description [optional icon]) [b]Guard Skill [Mana Cost Range: 0]:[/b] (Description [optional icon]) [b]Skill 1:[/b] (Description & Icon) [b]Skill 2:[/b] (Description & Icon) [b]Skill 3:[/b] (Description & Icon) [b]Skill 4:[/b] (Description & Icon) [/table]
The easier your hero idea and the more detailed the information is given, the more likely it will get implemented. |
Idea Progress: Nepumin - Progressing |
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