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Death Lord's Cavern

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.

Tough Zai


Presents




Storyline of the Game


StoryLine
You’re a dread Lord of Undead who aimed to control the KALIMDOR, you raided each villages, slay all the villagers and convert them into you minion.
In your quest near the Castle of KALIMDOR, together with you minion you planned to siege the castle during the incoming eclipse. You set your camp around the castle and wait the perfect timing in advancing to the castle.
Three days before that day, your Brother went to the castle and tell the Great King of your plans in taking over the castle.
They set a plan to capture you inside the castle during the taking over. All the soldiers and villagers flee from the castle leaving only the The Great King and his loyal Champions.
The Great King sends an immediate Message to his allies for the plan in capturing the Dread Lord.
At dawn Before the Eclipse your brother rushes to your camp and advice you to advance now before the allied forces came, without knowing that your brother is luring you into the castle where the allied forces are waiting, and all of the allied forces are prepared in the taking over.
During the Siege your minions are advancing slowly and their numbers are getting lower and lower, together with your brother you rush in to the back door of the castle where the captivity is plotted.
In that moment you fought so hard that even your brother is trying to kill,
Then suddenly the Great King Casted a spell that will seal your power and cannot be used again. As the night goes on the Eclipes will not be stop by the allied forces and the the king Himself,they immediately dis-arm the Death Lord and taking his power to manipulate and converts dead. As the Eplipse passes your power grows and you manage to absorb some of the power from the phenomenon. You suddenly kill the champion who holds you and trying to kill the king.
The battle between you and the King is so terrible that you drain almost all of you power,
On the other side of the castle the allied forces Kings are charging towards you together with their assassins and Heroes,
Because you are out numbered and the eclipse slowly passed out then don’t have enough power to fight, you flee from the battle and leave the message “I’ll will kill you ONE by ONE”.
After you fled you notices that you’re at the midst of unknown cavern, and no one know what your exact location is, and you decided to stay in the cavern and regain your strength and minion.
You discover that their is one Shrine who revives you, and that shrine will give you a power of immortality, protect the shrine as hardly as you can and kill the Kings of each races.





Game Play


GamePlay
It’s a single Player, Castle defense, RPG type of game, but with a little twist on the gameplay.
In normal CASTLE DEFENSE type, the game was focused only on your castle to defend and tons of creeps incoming.
In this type of game play, First you have to defend your [ Shrine] you castle that keep you reincarnated every time you died, Second is you have to plan and try to find a way to kill the 4 Kings. Each Kings will drop an item that will help you to slay the Human King, If the King of Human will be slayed you finishes the GAME with a VICTORY.
But don’t leave your Shrine without any guards or get back to the Shrine if you feel that your minion cant handle the enemies. The GAME finishes with a DEFEAT if your Shrine is destroyed.

Screen Shots


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REDBARON for Map Preview and Loadinng Screen

Hive Community For the Models And Icons
Tranquil for King Model
Grendel for Skeleton Brute
Sin'dorei300 for female necro
Happy Tauren for Power lich


This map is not a copied Version of X hero siege iDk that game..


Pls. give your comment


Keywords:
TD,Castle Fight,Castle Defense,Hero defense,creeps defense,rpg,balanar,siege,
Contents

Death Lord's Cavern (Map)

Reviews
13:11, 1st Jan 2013 Orcnet: game play is not that good, enemy wave is too strong like seriously footman or any melee units has bash ability with what 99% chance? how come all of the units in the map has a huge base damage? I couldn't survive the...

Moderator

M

Moderator

13:11, 1st Jan 2013
Orcnet: game play is not that good, enemy wave is too strong like seriously footman or any melee units has bash ability with what 99% chance? how come all of the units in the map has a huge base damage? I couldn't survive the first wave and I died 7 times before dying again at the second+third wave this game is too imbalance and where do I get resources if the difficulty is too out of place

the terrain is very plain I advice you to make up a more decent and well executed one rather than making those cliffs as blockade that end up making the map look like a maze

all in all it needs 'dire' work the game play and terrain needs much attention and I believe the player will not enjoy such a game, also fix the grammar its like I'm reading a kinder garden trying to spell out the words he/she understood from nursery school as well as the story line, I mean the dreadlord doesn't know where he is, a wild minion appears saying he knows the place and has a very very strong artifact and then the dreadlords wants it? really odd hope you can work this way out by the Map Development good luck
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
Will try this out! Looks interesting and I will give my feedback after playing it. Cheers!

EDIT: I must say that this game is way too Imbalance. Why? Because the enemies spawn so fast that I cant even ready myself. After the opening cinematic and 30 seconds, the enemies will spawn not giving me a chance to ready myself buying some stuffs. Also, your grammar mostly your spelling is bad, you should fix it. Sorry but for now this will be rated 2/5. It is too imbalance!
 
Last edited:
Level 7
Joined
Nov 10, 2012
Messages
229
Will try this out! Looks interesting and I will give my feedback after playing it. Cheers!

EDIT: I must say that this game is way too Imbalance. Why? Because the enemies spawn so fast that I cant even ready myself. After the opening cinematic and 30 seconds, the enemies will spawn not giving me a chance to ready myself buying some stuffs. Also, your grammar mostly your spelling is bad, you should fix it. Sorry but for now this will be rated 2/5. It is too imbalance!


ok ok that's why i released this one to assess my map,anyway its still in beta mode...i have to fix the spawning..may i ask if it leaks??? pls feel free to suggest,,ill make you 1 of my beta player...

thanks....
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
ok ok that's why i released this one to assess my map,anyway its still in beta mode...i have to fix the spawning..may i ask if it leaks??? pls feel free to suggest,,ill make you 1 of my beta player...

thanks....

No, your spawning doesnt leak just make it balance, dont make the spawn too fast or too slow also you should notify all players if there will be a spawn like this "Wave 1 - Humans". That's all
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
Hmmmm... ok and also like in X Hero Siege. Put some special events that engages player in surviving, killing to gain lots of gold and more... to make it fun but as I say dont copy the events at X Hero Siege... Im just suggesting!
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
:thumbs_up:ok ty...why my map is still pending?is it really long time to approve a map?

Hell did you finish my map all ready? i have this Assassin level and NAGA level their..heheh..mybe you did not finish it yet...:thumbs_up:

No, I lose interest on playing it on the start because as you know that the spawn is too unbalance and yes, moderating a map takes time and in this state of map... there is many chance that this map will be rejected because it is imbalance in spawning and even your grammar too. Also, I think it is said in the rules that map should not be submitted yet if its not yet finished in development... Hope you dont get angry on my comment, Im just trying to help you! :wink:
 
Level 30
Joined
Jul 31, 2010
Messages
5,246
game play is not that good, enemy wave is too strong like seriously footman or any melee units has bash ability with what 99% chance? how come all of the units in the map has a huge base damage? I couldn't survive the first wave and I died 7 times before dying again at the second+third wave this game is too imbalance and where do I get resources if the difficulty is too out of place

the terrain is very plain I advice you to make up a more decent and well executed one rather than making those cliffs as blockade that end up making the map look like a maze

all in all it needs 'dire' work the game play and terrain needs much attention and I believe the player will not enjoy such a game, also fix the grammar its like I'm reading a kinder garden trying to spell out the words he/she understood from nursery school as well as the story line, I mean the dreadlord doesn't know where he is, a wild minion appears saying he knows the place and has a very very strong artifact and then the dreadlords wants it? really odd hope you can work this way out by the Map Development good luck
 
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