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DBLightsaber3D

Submitted by Illidan(Evil)X
This bundle is marked as approved. It works and satisfies the submission rules.
Keywords:
light saber star wars
Contents

DBLightsaber3D (Model)

  1. Illidan(Evil)X

    Illidan(Evil)X

    Joined:
    Oct 24, 2004
    Messages:
    646
    Resources:
    150
    Models:
    109
    Icons:
    27
    Skins:
    2
    Maps:
    12
    Resources:
    150
    How to use:

    1 - Open up object editor, go to Abilities.
    2 - Click Ctrl-F and a window will pop up, type in life regeneration aura and copy and paste the spell.
    3 - Set Amount of hit points regenerated to 0.
    4 - Set target art to the DBLightsaber3D.mdx, and attachment point to left or right hand.
    5 - Set targets to only self
    6 - Add the modified life regeneration aura spell to your units and they will have a double blade lightsaber which changes to their player colour.
     
  2. Burning Demon

    Burning Demon

    Joined:
    Oct 17, 2004
    Messages:
    45
    Resources:
    0
    Resources:
    0
    clap clap clap ! :D
     
  3. DeamonDuna

    DeamonDuna

    Joined:
    May 26, 2005
    Messages:
    4
    Resources:
    0
    Resources:
    0
    Illidan(Evil)X - YOU GENIUS!!!! :D
     
  4. Demonic Power

    Demonic Power

    Joined:
    Nov 6, 2004
    Messages:
    26
    Resources:
    0
    Resources:
    0
    You should modify all old models holding lightsabers and remove them.These are so cool so we could just attach these!
     
  5. Tom_Green

    Tom_Green

    Joined:
    Jun 21, 2005
    Messages:
    8
    Resources:
    0
    Resources:
    0
    There was already a DS lightsaber made on the site, but this is MUCH better. Nice job.
     
  6. sean13

    sean13

    Joined:
    Feb 19, 2005
    Messages:
    16
    Resources:
    0
    Resources:
    0
    can u attach this using the trigger thing...cuz thats what i do
     
  7. MeteORA

    MeteORA

    Joined:
    Jun 2, 2005
    Messages:
    88
    Resources:
    4
    Models:
    3
    Maps:
    1
    Resources:
    4
    How do we set attachment point left hand or right hand?
     
  8. olofmoleman

    olofmoleman

    Joined:
    Dec 5, 2004
    Messages:
    1,951
    Resources:
    232
    Models:
    111
    Icons:
    104
    Skins:
    14
    Maps:
    1
    Tutorials:
    2
    Resources:
    232
    most of the Jedi and Sith models on the site are made by me, some models I'm absolutely not going to change but, maybe I'll change the female Jedi model. and when I make a male Jedi, it'll be without any lightsabers.
     
  9. br4inless

    br4inless

    Joined:
    Sep 10, 2004
    Messages:
    21
    Resources:
    0
    Resources:
    0
    When you select the ability in the abilities editor, there should be a line that reads "Art - Target Attachment Point 1".
    Just create two entries here, for example:
    hand
    right
    if you close the window now, the line should read:"Art - Target Attachment Point 1 hand,right".
    Now the attachment model should be attached to the right hand of the unit.
     
  10. Day-of-the-Apocalypse

    Day-of-the-Apocalypse

    Joined:
    Feb 1, 2005
    Messages:
    29
    Resources:
    0
    Resources:
    0
    thx i had it on right hand and it only worked on blood mage but now it works thx man
     
  11. Hellspawn321

    Hellspawn321

    Joined:
    Aug 10, 2005
    Messages:
    22
    Resources:
    0
    Resources:
    0
    :? it seems i cant get the blasted thing to work...OMFG
     
  12. knuxrurlz

    knuxrurlz

    Joined:
    Jul 29, 2005
    Messages:
    83
    Resources:
    2
    Maps:
    2
    Resources:
    2
    :twisted: :twisted: :twisted: I AM SO :D 5/5
     
  13. modelman64

    modelman64

    Joined:
    Oct 15, 2005
    Messages:
    5
    Resources:
    0
    Resources:
    0
    WOW WOW WOW 5/5 :shock: :D
     
  14. GeneralKrueger

    GeneralKrueger

    Joined:
    Feb 11, 2006
    Messages:
    7
    Resources:
    0
    Resources:
    0
    I tried using it in my game, a star wars AOS type game, but when I attached the lightsaber via ability, it would not use the team colors, so in the end, I have a bunch of Jedi wielding red lightsabers and a bunch of sith wielding red lightsabers... anyone have any idea how to allow the team colors when its attached to the characters? Better yet aloow me to choose whatever color I want for it.
     
  15. Sorccerer

    Sorccerer

    Joined:
    May 24, 2006
    Messages:
    37
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Hey Illidan, when i thank you for models, can i thank you in loading screen?
    Thank you
     
  16. andre923

    andre923

    Joined:
    Jan 31, 2006
    Messages:
    2
    Resources:
    0
    Resources:
    0
    on my models the lightsabers are always Red , any idea how to fix that? :?
     
  17. The Death_Stalker

    The Death_Stalker

    Joined:
    Sep 6, 2006
    Messages:
    135
    Resources:
    0
    Resources:
    0
    does anybody read the reviews before downloading, you can learn alot from the very bottom as a matter of fact :!: :?: :!: hope i helped :D
     
  18. Hoppsan

    Hoppsan

    Joined:
    May 29, 2005
    Messages:
    18
    Resources:
    0
    Resources:
    0
    The Colour on the lightsaber does not change to the team colour its always red
     
  19. The_1_link

    The_1_link

    Joined:
    Sep 29, 2006
    Messages:
    22
    Resources:
    0
    Resources:
    0
    dude illida(evil)x i have a registered user at the site buuuuut no1s been on since like, september 11 man thats just not right, im kinda confused about that :?