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Dawn of War II!

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Level 34
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The screens are crazy! That game will require a top-of-the-line computer. Can you imagine large scale wars, like 6 player ffa?! My computer would explode.
 
I look forward to DoW 2 than SC 2, because I find it much more fun to attack with squads than attack with seperate units (melee games in sc and wc3 suck anyway imo).

Actually, the only few things that bugged me about DoW were the squads. It does not allow you to micro your wounded units and causes pathing problems. The weird thing were then the transports, where the 1 full squad occupied the half space than 2 with half strength, while having the same number of troops. Also reinforcing squads during combat looks odd.

About the graphics, it probably will not that uber demanding, they are showing graphics at max, also Age of empires 3 was shown like you need a monster, but with reducing some detail, it could be played on low end machines.
 
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I suppose you're right about the graphics. Although the previous DoW did have an adjustment, it wasn't near as adjustable as AoE.

-I hope they take out flying units.
-Adding more types of cover would be cool. Like if you right click a short wall or sandbags, your units get behind it, which acts like heavy cover.
-More units. Add all the cool units that are supposed to be in the table-top game. Although I never played, I've seen most of them.
-Tyranids obviously. They are probably the most sought after race that isn't in already. Maybe the most popular race overall (they would be my favorite probably).
-Better movement and command. The movement of vehicles sucks. They can't get through your army, and slow the whole thing down. Sometimes ruining your attack. Also units don't respond quick enough.
-Make it so units that are running have a hard time getting away. So if you have ranged units, and someone flies in some melee, they can't just run away. Maybe add a bit of a slow for a second. Then let them run away after taking some hits.
 
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@gilles: I read somewhere in an interview the reason they didn't do tyranids is because there style wouldn't fit in the engine they had, if they use a new engine (which they probably will), perhaps, would be cool. Also yeah, flying units are lame
@mechman: Yeah, wow i had such a hard time with the pathing\squad management in that game, it's not that i wasn't up to the microing, it was just sometimes it was impossibly difficult.
 
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I know why they didn't want to. It's bogus. I don't think it's the engine, it's gameplay. They didn't think resources fit them. I'll have a another look to make sure.
 
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Flying units will not be in Dawn of War II, that is something that has been stated I believe. Soulstorm was done horribly, basically put off by Relic so they could begin the development of Dawn of War II.

There will be a cover mechanic, such as going into buildings and more realistic cover bonuses. Space Marines will be closer to fluff, meaning less units, but more powerful and infantry reliant I believe.

It's been rather dreaded that Dawn of War II will be made like Company of Heroes. If it is, then I doubt I'll be getting it. While a fun game, I never really got into it very much.
 
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Ok here are a few facts about DoW II:

-Improved Cover system
-More individual squads, with unique sound actors and names for each person in the squad.
-Max of 6 squads (could be for the campaign only).
-Less focus on base building, hints of mobile bases.
-Confirmed races are Space Marines and Orks
-In campaign you get loot after each fight which you can give for your soldiers, like a Power Weapon which you can give to your commander.
 
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New info:
# Single Player unit Death Mechanic
# Every Unit is named, and has full backstory
# No Resources (at all)
# No Tech Trees (at all)
# MMO style upgrade ratings (green standard -> purple epic items)
# Players base of operations is a Battle barge,
# Dynamic World Meta Map
# Knock Back effects
# Sync Kills now known as Extreme Kills
# Interactive Battlefield
# Orks are kinda Slimy
# Multiplayer has Pre-Match Battle barge setting up
# Still more units to come
# Possible Mission specific units
# Army Painter Confirmed
# Dawn of War 2 is optimised to run on Multi-Core Systems
# You can possibly play DoW2 on 3-year old PCs with decent frame rates.
# Relic still quiet on Tyranids.
 
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psh...only improvments i see is graphics, never was a real DOW fan anyway, played it a few times, wasn't very good i thought, vehicles looked too cartoony, and normal infantry didn't have a very realistic fighting look to it. people basicly stand in one place and shoot at each other, how can anyone not even look for cover if someone is shooting at them?

Although i can see why people like that game, But if it had a good cover system, maybe a more realistic gamplay, cooler vehicles, and no Orks i'd probebly get it.

But are game sequals just improving graphics nowadays? SC to SC2, 75% original gameplay, better graphics, C&C 3 red alert, i'd call it a sequal to C&C 3 Tiberium wars, yes they have different storylines but overall it looks like they are gonna have the same gameplay.

Now halo to Halo 2 was a kick ass sequal, entirly new Covanant Vehicles, Duel Weilding, Vehicle Hijcking, that was the shit! Game sequals need more improvments and new gameplay.
 
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Level 34
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psh...only improvments i see is graphics, never was a real DOW fan anyway, played it a few times, wasn't very good i thought, vehicles looked too cartoony, and normal infantry didn't have a very realistic fighting look to it. people basicly stand in one place and shoot at each other, how can anyone not even look for cover if someone is shooting at them?
First off almost all rts games have "basicly stand in one place and shoot at each other". I honestly think it would suck any other way. If they ran for cover at all times, you could never control your army. Second, you say only graphical improvements? Have you even read this thread? Did you read the last post? There are so many new things.

But are game sequals just improving graphics nowadays? SC to SC2, 75% original gameplay, better graphics, C&C 3 red alert, i'd call it a sequal to C&C 3 Tiberium wars, yes they have different storylines but overall it looks like they are gonna have the same gameplay.
Improving graphics is usually why people make sequels to rts games. They don't have story, so there's only gameplay and graphics. Now why in the hell would Blizzard take an amazing game and totally revamp the gameplay? I personally want another remake of sc, with new units and graphics, not gameplay.

Now halo to Halo 2 was a kick ass sequal, entirly new Covanant Vehicles, Duel Weilding, Vehicle Hijcking, that was the shit! Game sequals need more improvments and new gameplay.
Are you kidding me? You just complained that sc2 was only 25% new gameplay, and then continue to say that Halo2 is a great example of sequal that isn't same old? You just stated all the things that were new to Halo2, and that's only 1, 2, 3 new things! Sc2 has five times the amount of new stuff. By the looks of things, DoW2 is going to be almost an entirely new game compared with the old DoW, and yet you say Halo2 was a better sequel content wise? Wow......
 
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but startcraft is new gaphics and besicly replacing old units with new ones.
Exactly. Who wants it any other way? If you do, go play another game. The point of Sc2, is for change. People have played Sc for all it's worth, and now Blizzard is going to update Sc.

Edit: Way to avoid all my other comments.
 
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First off almost all rts games have "basicly stand in one place and shoot at each other". I honestly think it would suck any other way. If they ran for cover at all times, you could never control your army. Second, you say only graphical improvements? Have you even read this thread? Did you read the last post? There are so many new things.


Improving graphics is usually why people make sequels to rts games. They don't have story, so there's only gameplay and graphics. Now why in the hell would Blizzard take an amazing game and totally revamp the gameplay? I personally want another remake of sc, with new units and graphics, not gameplay.


Are you kidding me? You just complained that sc2 was only 25% new gameplay, and then continue to say that Halo2 is a great example of sequal that isn't same old? You just stated all the things that were new to Halo2, and that's only 1, 2, 3 new things! Sc2 has five times the amount of new stuff. By the looks of things, DoW2 is going to be almost an entirely new game compared with the old DoW, and yet you say Halo2 was a better sequel content wise? Wow......

You dont even controle your army anyway, if you can make them get in cover that would be controling them wouldn't it.

Gameplay makes all the difference, graphics just make it look better, why play a game just becuase it has nice graphics, gameplay has to be real damn good too.

SC 2 has 5 times new stuff? realy?
Goliath-->Viking, viking can turn into retarded looking plane.
Battle cruiser only has a new ability, Still same buildings, just a few new addons.
Infested Terran-->Banling, now its gonna be like in C&C, suicidal runs doing shit loads of damage to your base.
Dragoon-->stalker
Archon-->twilight archon
Vulture-->cobra
Firebat-->Reaper, now they have cheap ass det-packs.
Thor and Immortal is new, few new unit abilities.
Looks too much like warcraft 3.
Rock paper scissors gameplay:
Immortal > Seige tank : Immortal < basicly everthing else
Cobra > thor, only if you circle it which you will never beable to do in a big battle.
i think you get the idea.

for DOW they need to add something big, maybe put in different game types n stuff.

and halo 1 to 2, lets see...
Warthog didn't get changed to new unit or anything, marines have driving AI, You can now drive wraiths, Covanant dropships are now phantoms, duel weilding, you can hijack vehicles, and of course, you got Drones and Brutes. AND YOU GET TO FIGHT FOR THE COVANANT AS THE ARBITER!!!
big difference i'd say.

if you wanna continue argueing about SC 2 make a new thread, i'll argue bout it.
 
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No resources?!? no tech tree?!? sound good all of the sudden : )
i think i shall check that game out, shoulda read more carfuly, great sequal, no resoucres or tech tree, thats good that is so far all i care about, still will never be the best rts but i think it sounds pretty good now.
 
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You dont even controle your army anyway, if you can make them get in cover that would be controling them wouldn't it.

Gameplay makes all the difference, graphics just make it look better, why play a game just becuase it has nice graphics, gameplay has to be real damn good too.
You can make units get behind cover. Sc ledges provide a chance to miss, DoW there is heavy cover, light cover, and anti-cover. You're not even listening are you? I've been saying, why change the gameplay when it's already good? Sc is the most popular rts ever made. Why mess with it?

SC 2 has 5 times new stuff? realy?
Goliath-->Viking, viking can turn into retarded looking plane.
Battle cruiser only has a new ability, Still same buildings, just a few new addons.
Infested Terran-->Banling, now its gonna be like in C&C, suicidal runs doing shit loads of damage to your base.
Dragoon-->stalker
Archon-->twilight archon
Vulture-->cobra
Firebat-->Reaper, now they have cheap ass det-packs.
Thor and Immortal is new, few new unit abilities.
Looks too much like warcraft 3.
Rock paper scissors gameplay:
Immortal > Seige tank : Immortal < basicly everthing else
Cobra > thor, only if you circle it which you will never beable to do in a big battle.
i think you get the idea.
Alright fair enough, maybe not five times, but you just proved that Sc2 has a lot of new things. And rock paper scissors gameplay? Whats wrong with that? It forces a player to build a variety of units, no mass battle cruiser or ultralisk. Besides, now your arguing on opinion, when I was simply stating that Sc2 has many new features. Besides, have you played Sc2? Do you know how it's going to be? Many of the videos had units buffed just to show off their stuff. The mother ship for example.

for DOW they need to add something big, maybe put in different game types n stuff.
Huh, last time I checked there are different game types. Maybe you should research before posting.

and halo 1 to 2, lets see...
Warthog didn't get changed to new unit or anything, marines have driving AI, You can now drive wraiths, Covanant dropships are now phantoms, duel weilding, you can hijack vehicles, and of course, you got Drones and Brutes. AND YOU GET TO FIGHT FOR THE COVANANT AS THE ARBITER!!!
big difference i'd say.
Basically they took the things that pissed you off in Halo, and fixed them. So two new units, a vehicle of two, some gameplay what was needed, and you can be a new race in multi-player and parts of campaign. That's a grand total of, 7. In your Sc2 updates, you named at least 10.

As well, I really think you just like Halo a lot, and don't care for rts games.

if you wanna continue argueing about SC 2 make a new thread, i'll argue bout it.
Nope, I'm done.

Edit: Please don't double post.
 
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actually i love rts games, why do you even think i played all these games, they are just not good, too competative, not fun, too cheap ass, only 2 rts games i have played are any good. (in my opinion)

but what im saying about starcraft is, new units replace old units, thats about it.

now what i played from DOW 1 wasn't too impressive, it would have been...okay i guess, it was too fast paced, plus artilery seemed to kill more of my units than it did enemy units. plus its too based on upgrades, you make one squad, and now you gotta up grade them with more weapons, more units in the squad, a sargent, i dont realy like that, will DOW 2 have different unit types? like flamethrower guy, beam rifle guy, cuz its a pain to upgrade each squad indavidually.
 
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This is my final post here. I apologize to the OP for this whole debate.

actually i love rts games, why do you even think i played all these games, they are just not good, too competative, not fun, too cheap ass, only 2 rts games i have played are any good. (in my opinion)
You love rts games, but then you don't even play them? What? You haven't played them, but you know that they suck? Alright.

Too competitive? You can play single player, or LAN with friends. I don't play Sc online against pros, I just play with friends my level. Cheap ass? What exactly does that mean?

Out of curiosity, which two have you played?

but what im saying about starcraft is, new units replace old units, thats about it.
But what I'm saying is that Blizzard shouldn't change much to the most popular rts game ever. Especially gameplay.

now what i played from DOW 1 wasn't too impressive, it would have been...okay i guess, it was too fast paced, plus artilery seemed to kill more of my units than it did enemy units. plus its too based on upgrades, you make one squad, and now you gotta up grade them with more weapons, more units in the squad, a sargent, i dont realy like that, will DOW 2 have different unit types? like flamethrower guy, beam rifle guy, cuz its a pain to upgrade each squad indavidually.
Finally. This is called an opinion, and one that actually makes some sense. Thank you.
 
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Lot of offtopic here...But anyhoo, mobile bases sound kickass, cover sounds awesome (coh was a win game!), the item system was already in the original dawn of war..sounds like they're just expanding the idea. Best part is, this baby will run decently on my rusting comp? Awesome! Can't wait for it. Also seriously guys, do you HAVE to argue about it, you obviously have such drastically different tastes, move on already. o.o
 
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Lot of offtopic here...But anyhoo, mobile bases sound kickass, cover sounds awesome (coh was a win game!), the item system was already in the original dawn of war..sounds like they're just expanding the idea. Best part is, this baby will run decently on my rusting comp? Awesome! Can't wait for it. Also seriously guys, do you HAVE to argue about it, you obviously have such drastically different tastes, move on already. o.o
I want to know where he's getting this information. I can't find anything other than one press release. I sent him a PM, but he hasn't replied.

I'm done arguing. I couldn't help commenting on Grade A Kill's first post, and they just kept getting worse.
 
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