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Dawn Of the Ages - ORPG

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Jul 29, 2009
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Dawn Of The Ages






Manager

Jass

Lore

Terrain

Cinematic



  • Must be able to work on Items, Model Files Includes Import Manager.
  • Must be able to create custom models fit for the teams map.
  • Must give example of work.
  • Must be neat and organized.
  • Cleanup.

  • Must be able to create an advanced questline system.
  • Must be able to work effectively and up to par with the rest of the team.
  • Must have prior experience to Jass, you must give example.
  • Must give some work reference or proof of your claim.

  • Must have a large vocabulary and proper literary skills.
  • Must be able to work With the team.
  • Must Give example of experience whether it's an essay or story.
  • Must be able to integrate lore into Questline/Cinematics

  • Must be able to create realistic terrain.
  • Must be able to work with the team.
  • Must be able to create dungeons.
  • Must be able to create terrain that goes with the Questline.

  • Must be able to Create fast paced but lore integrated cinematic's.
  • Must have give an example or Your work.
  • Must be able to work effectively with the terrainer in order to create epic scenarios.


A manager is probably the least necessary aspect needed on the map, at the moment. But when the map is in it's later stages, we will absolutely NEED you. The map is very large and a Lot of cleanup will be needed.

The scripting on the map will be needed to be kept simple but the functions must be complex in a sense that the End Questline
will go along the lines of terrain deletion.


We are really hoping for the lore to really make our game unique, In the future I was hoping to create somewhat of a chronicle to get the player's really into the game. What I have noticed in the past with most RPG's is the lack of Lore, which is really a downfall for me because without a background of an item or quest what are you really doing when you play the game? Just having fun, which is all fine and dandy but not really attractive to the more dedicated players like myself.

The terrain is one of the more important aspects for this game, I need someone who can really visualize the end product and not lose that focus of the finished product. I was actually hoping for someone with a large game vocab. so that they can understand the different variables when it comes to sections of the map. We want this to be completely unique !

Your basically making a movie PM for details :wink:

Map Layout


Features

  • More than 120 Custom Models
  • More than 10 Different Classes
  • More than 30 subclasses
  • Dungeons
  • 2 Main Questlines - Optional
  • Lore ++
  • First of the Chronicle
  • Save - Load system
  • Over 4 cities
  • Easy to understand Item Combination system
  • Boss fights
  • Terrain Deletion
  • Custom Spells / abilities
  • Max level of 35




 
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