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DAtC v1.97c

Submitted by Sleepwalker
This bundle is marked as approved. It works and satisfies the submission rules.
DAtC is an AoS with entirely custom heros, abilities, and items.

Right now there are 31 heros and 110 items.

Please report any bugs you find.

UPDATES:

v1.92 updates:

-Small item tweaks.
-Some new ability models.
-Some new icons.
-A few new spells.

v1.93 updates:

-Fixed ALL of the hot keys and some descriptions.
-Minor bugs fixed.
-Fixed Ball ult.
-New icons.
-Feedback Aura tooltip fixed.
-fixed Mortal Angel's ult.
-Landshark abilities fixed.
-other tooltips fixed.
-random hero bugs fixed.
-rebalanced Samurai.
-New Spirit Caller ult.

v1.94 updates:

-Lightning Mage nerfed.
-Fixed Create Puppet.
-Various item changes.
-Fixed Mana Vortex.
-altered Flail Lord's ult.
-Increased damage dealt by most of the spells.
-New ult on Undead Warrior.
-Various bug fixes.
-fixed undead warrior ult + tooltip.
-increased damage dealt by Bounce.
-nerfed Elven Huntress.
-fixed Spirit Caller.
-creeps no longer stand around after certain spells.
-More Towers!
-All ults now have 2 levels.
-fixed arrow nova.

v1.95 updates:

-some abilities switched around.
-new ability on Landshark.
-optimized map.
-new icons.
-various bug fixes.
-Ball and Alchemist are being taken out and revised.
-item revisions.
-Items are now more sensible + cleaned up all item tooltips.
-Heros gain exp faster.
-new balance feature.
-fixed sword ult and rewind.

v1.96 updates:
-bug fixes.
-item revisions.
-new icons.
-new items.
-item balancing.
-hero revamps.
-new abilities.
-new ults.

v1.97 updates:

-New hero
-New spells
-New items
-Fixed bugs

Forum: http://www.clanbom.com/viewforum.php?f=9

Keywords:
Dissent, Among, the, Chosen, DAtC, AoS
Contents

DAtC v1.97c (Map)

Reviews
Moderator
02:55, 31st Jul 2010 ap0calypse: Approved
  1. WatsoN

    WatsoN

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    Cool map . Need more work
     
  2. T-s-G

    T-s-G

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    I think DAtC is a great map... But!
    Its pretty hard to find where the items ect. is, when youre new at the game. (It actually still is xD)
     
  3. Sleepwalker

    Sleepwalker

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    I've been redoing some of the hero/spells/items. Tell me what you think of them.
     
  4. terradont

    terradont

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    I tested this game with some friends, and my first thoughts were that you need to structure up your shops instead of placing them in a random order, and tell where to find the item in the item scroll.

    The item scroll for Magi's Boots(or w/e they're called, the int boots) doesn't work, i tried everything, but they wouldn't combine.

    The dragon warrior guy's two first spells has the same hotkey, and Intimidate never ever converts an enemy unit.
    His ultimate is also way to strong, with only 1 rank 1 ultimate, i took down two heroes, both two levels higher than me.

    Also, on the ghoul hero(don't remember his name), there is some hotkey problems.

    Lastly, on the Puppet Master, the Summon Puppet ability's tooltip is wrong. It says Level 1 - 5 attacks, Level 1 - 10 attacks, Level 1 - 15 attacks.
    Does this ability only have one level? :p


    But despite of all those bugs and imbalances, i really enjoyed the map and especially the terrain. Though at those towers that you have to run a bit to actually attack them sometimes your creeps will just run past without defending, and ranged heroes have an overpowered advantage here. Slightly irritating.
     
  5. Sleepwalker

    Sleepwalker

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    Well I am actually looking to change the terrain, but I still want it to be unconventional. As for the imbalances and typos, I'll get right on those.

    On a side note, Haruhi owns.

    On another side not, if anyone is good at terraining, plz pm me.

    Nother one, I fixed those things and I'm uploading the new version now.
     
    Last edited: Jun 1, 2009
  6. MiX_FiX

    MiX_FiX

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    Wherewolf Hero I in general did not like particularly this flying stone on weapon somehow not to glue, but afterwards when has learned learnted skill he was shifted
     
  7. Sleepwalker

    Sleepwalker

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    Could you be a little more specific in your grievances and describe what you did not like.

    Also: I managed to buy a router and can now host, so expect to see a game up from time to time on the USEast.
     
  8. 3LF

    3LF

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    Awesome map, it's still got work to be done, but it has a lot of potential.

    Bugs I've encountered so far:

    Time Breaker's Rewind cooldown counter doesn't disappear after it has reached 0.

    Master of Elements' Elemental Wave doesn't deal damage.

    Another strange problem with Master of Elements, I don't know how it happened, but somehow immediately after taking Elemental Shift, I had both Fire and Nature mastery.

    It's impossible to make the Sword of Pain or stat-giving Boots recipes (Golem/Angel/Mages' Steed).
     
  9. Sleepwalker

    Sleepwalker

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    Thx for the bugs, I've fixed them in the next version.
     
  10. EPW

    EPW

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    Feb 27, 2009
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    Here is my review:

    Gameplay: 3/5
    The gameplay, what the player does, was bland. It was an average AoS with nothing fancy nor anything great. I will give you a 3/5 for keeping it average. Please try to add more things, such as unit upgrades or something, to it.

    Balance: 3/5
    The balance of the units was also mediocre. The team two units seemed to have slight edge over the team one units, I didn't look at the stats, so maybe I am wrong, but thats what I could tell. The heroes also seemed a little imbalanced, the tower defense guy only had one spell worth a shit while the enchanted sword seemed to have all good spells. Just check that out and see if you can buff some heroes or nerf some please.

    Visuals 3/5
    The visuals also were pretty bland. The terrain needs a lot of spicing up (not too much, but you know what I mean.) and maybe making the spells a little bit more visual. I know you tried, but have slightly better spell visuals, and no, not like overdone visuals.

    Bugs 3/5
    Another thing, you seemed to have a very few bugs, but very big ones. Number one, when the game ends, it doesn't. We killed the enemy main base once, and, the game didn't end. Also, units seem to stick on the paths and not move. And finally, people have a hard time locating items, and sometimes, we never did find...0.o, just fix those bugs and you will be okay.

    Other Points 4/5
    The map name was nice, Dissent Among the Chosen which means Disagreement Among the Chosen. Also, like mentioned above, the items are very hard to locate and can make many people frustrated and leave. Finally, just balance the game a little bit better.

    Overall [16/25]
    3/5 Useful
    The map was very bland, but it was fun to play with. The game can be very frustrating trying to locate items and the bugs can always put one at a disadvantage. Overall, this map could be useful to play.
     
  11. nginferno

    nginferno

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    i found a few bugs
    the scroll for the golems steed dont work
    the crazy artist's paint can drop below 0,making it cannot get paint at all
     
  12. oddsocks

    oddsocks

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    For starters what a great map! The terrain was excellent and the hero variety was very impressive. This has the potential to become very popular with community level support, so keep hosting it and consider setting up a dedicated website to cater for it. At the level your map is at only heaps of play time and feedback will increase its appeal. Oh and consider having someone Photoshop you up some preview art that includes the title :p
     
  13. terradont

    terradont

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    I have to agree with oddsocks. This map was really refreshing in the all too know hole of AoS-maps. With enough bugfixes and balancing, this map as great potential to be popular.

    One thing i can recommend is putting the dragon item shop on both sides of the map, as having a hidden shop on only one side gives an overpowered advantage.
     
  14. Sleepwalker

    Sleepwalker

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    Every item can be found easily and can usually be found in the 2 basic item stores.

    Also, I cannot change the heros without some concept of what needs to be changed about them. There is not one way to nerf a hero; and it can't be done with barely any information.

    Also: typically, the only bug information I get is from this thread.

    Also Also: Lol, new version.
     
  15. Grendel

    Grendel

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    Bugs!

    Hey, I found a couple bugs.
    I was testing single player, and I was on Devout side. I chose Blight Elemental, then decided to restart. The problem was when I restarted, I chose Puppet Master, but the words in the parentheses that tell who you chose was messed up. It said (Blight Ele(Puppet Master). Also, the Puppet Master is way overpowered. Playing alone as the Puppet Master, I died only once and destroyed the enemy's building in 20 minutes.
    Third, when I killed the main building, nothing happened. The building died, but the game didn't restart:)confused:), and the units kept spawning:)confused::confused:).
    Is this a bug, or did I just not do something right? I don't want to post a bug just to find I didn't do something right in game.
     
  16. terradont

    terradont

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    I tested it against another player in a LAN-game, and if the puppet master weren't changed too much in the latest versions, i'd say she's underpowered except for the raise dead ability. The Skeleton mages have too less of a cooldown, as i could stand with autocast for 15 seconds and have an army of at least 10 summons, from just this ability.

    The other abilities weren't that good, the puppet needs more damage and the Mirror Image thingie only dealt damage worth mentioning in the first minutes of the game. The ulti is fine, though the slow can be reduced a little.

    My friend was playing the Sea Giant hero, and his ulti was impossible to hit us with, even when he actually hit me it dealt no damage. He tried using it the entire game, and only 1 time it dealt damage, but not enough to make a difference.
    And yes, he is an experienced AoS player, so he knew the synergies of that hero.
     
  17. Grendel

    Grendel

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    Hmm... I didn't actually get the Level 3 Raise Dead for puppet master until we were killing their main building.
    ...
    Weird.
     
  18. terradont

    terradont

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    Remember, i was playing against another player. I chose raise dead last, but it was still her best ability and with it i went from losing to winning.
     
  19. Josemite

    Josemite

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    Looks great, yeah still needs some fixing/balancing, and it definately can be tricky to find where to get everything for an item.

    Boots recipes seem weird, Golem's steed didn't want to work at all and Ordinate would only work when I bought the actual recipe, not if I bought it then used it. Also it gave back the Ordinate boots recipe after I had made it. The %armor from the ordinate boots doesn't seem to work, unless that's all triggered through some sort of damage event thing

    EDIT: btw, just played a game on singleplayer, destroyed the metalworks, nothing happened
     
  20. 3LF

    3LF

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    If anything, blight elemental is probably "the" overpowered hero. Maybe change the DoT effect of the blight into a regen debuff? Right now, she can drop blight on the towers and then just play defensively while they burn, I've covered the whole map in blight a few times against another player, and if the blight elemental doesn't do anything incredibly stupid, she's extremely hard to fight when this happens.