I've been doing some datamining and I can tell you a bit about the editor. There are MANY tilesets.
-Agria (Grassy/forest)
-Aiur (Ruins)
-Albion (Rocky/grassland)
-Avernus (Rustic ruins)
-Bel Shir (Grass/forest/dirt)
-Braxis (Dusty/rustic metal/rocks)
-Castanar (Frozen installation? There's no outside...)
-Char (Lava/Dirt)
-Haven (Basically the Lordaeron Summer tileset of Starcraft 2)
-Helios (Desert)
-Korhal (There are tilesets of Korhal1 - Korhal8, each tileset has one texture? Also, dirt/installation)
-Mar Sara (Desert/Barren rock/installation)
-Meinhoff (A twilight landscape, but uses "white sand" as well...)
-Monlyth (Ice/snow/rustic installation)
-New Folsom (Rustic dirt installation)
-Niflheim (The real snow/ice! Only one of the 8 tiles is installation)
-Port Zion (darkish dirt installation, rustic, lots of vents, so old really)
-Redstone (Just what it says... Looks like red sulfur and lava)
-Shakuras (Twilight/snow/dark rock)
-Tasonis (Surprisingly, darkish tan dirt/sand and installation)
-Typhon (Same deal as Korhal...? Also, kind of hard to see, but it looks like very VERY dark red rocks... No lava however)
-Tyrador (The SC2 version of the WC3 tileset "Cityscape", but in the future. Dirt, sand, and lots of tiles, little installation)
-Ulaan (Dark snow/ice and dark rock)
-Valhalla (Bright sand, dark rocks, and installation)
-Xil (Here's a grassland, it's what Steppes of War is in, grassland, sand, dirt, shrubs, no installations)
-Zhakuldas (Dark ice/snow/rocks, but there's a tile of grass too... Strange)
EDIT: Fully described and tabled.
-Agria (Grassy/forest)
-Aiur (Ruins)
-Albion (Rocky/grassland)
-Avernus (Rustic ruins)
-Bel Shir (Grass/forest/dirt)
-Braxis (Dusty/rustic metal/rocks)
-Castanar (Frozen installation? There's no outside...)
-Char (Lava/Dirt)
-Haven (Basically the Lordaeron Summer tileset of Starcraft 2)
-Helios (Desert)
-Korhal (There are tilesets of Korhal1 - Korhal8, each tileset has one texture? Also, dirt/installation)
-Mar Sara (Desert/Barren rock/installation)
-Meinhoff (A twilight landscape, but uses "white sand" as well...)
-Monlyth (Ice/snow/rustic installation)
-New Folsom (Rustic dirt installation)
-Niflheim (The real snow/ice! Only one of the 8 tiles is installation)
-Port Zion (darkish dirt installation, rustic, lots of vents, so old really)
-Redstone (Just what it says... Looks like red sulfur and lava)
-Shakuras (Twilight/snow/dark rock)
-Tasonis (Surprisingly, darkish tan dirt/sand and installation)
-Typhon (Same deal as Korhal...? Also, kind of hard to see, but it looks like very VERY dark red rocks... No lava however)
-Tyrador (The SC2 version of the WC3 tileset "Cityscape", but in the future. Dirt, sand, and lots of tiles, little installation)
-Ulaan (Dark snow/ice and dark rock)
-Valhalla (Bright sand, dark rocks, and installation)
-Xil (Here's a grassland, it's what Steppes of War is in, grassland, sand, dirt, shrubs, no installations)
-Zhakuldas (Dark ice/snow/rocks, but there's a tile of grass too... Strange)
EDIT: Fully described and tabled.
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