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Datamining

Discussion in 'StarCraft I & II' started by Hero_Lief, Mar 10, 2010.

  1. Hero_Lief

    Hero_Lief

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    I've been doing some datamining and I can tell you a bit about the editor. There are MANY tilesets.

    Tileset Descriptions

    -Agria (Grassy/forest)
    -Aiur (Ruins)
    -Albion (Rocky/grassland)
    -Avernus (Rustic ruins)
    -Bel Shir (Grass/forest/dirt)
    -Braxis (Dusty/rustic metal/rocks)
    -Castanar (Frozen installation? There's no outside...)
    -Char (Lava/Dirt)
    -Haven (Basically the Lordaeron Summer tileset of Starcraft 2)
    -Helios (Desert)
    -Korhal (There are tilesets of Korhal1 - Korhal8, each tileset has one texture? Also, dirt/installation)
    -Mar Sara (Desert/Barren rock/installation)
    -Meinhoff (A twilight landscape, but uses "white sand" as well...)
    -Monlyth (Ice/snow/rustic installation)
    -New Folsom (Rustic dirt installation)
    -Niflheim (The real snow/ice! Only one of the 8 tiles is installation)
    -Port Zion (darkish dirt installation, rustic, lots of vents, so old really)
    -Redstone (Just what it says... Looks like red sulfur and lava)
    -Shakuras (Twilight/snow/dark rock)
    -Tasonis (Surprisingly, darkish tan dirt/sand and installation)
    -Typhon (Same deal as Korhal...? Also, kind of hard to see, but it looks like very VERY dark red rocks... No lava however)
    -Tyrador (The SC2 version of the WC3 tileset "Cityscape", but in the future. Dirt, sand, and lots of tiles, little installation)
    -Ulaan (Dark snow/ice and dark rock)
    -Valhalla (Bright sand, dark rocks, and installation)
    -Xil (Here's a grassland, it's what Steppes of War is in, grassland, sand, dirt, shrubs, no installations)
    -Zhakuldas (Dark ice/snow/rocks, but there's a tile of grass too... Strange)

    Table of Tilesets

    [​IMG]


    EDIT: Fully described and tabled.
     

    Attached Files:

    Last edited: Mar 12, 2010
  2. MGCǂSpectre

    MGCǂSpectre

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    Where is my snow???? Glad you started this topic, I was wondering whether to start a terrain topic. So I already know that there is Jungle, Space Platform, Twilight, Red Desert (like Mars), Desert (Desert Oasis), Cityscape (Metalopolis - <3 that map). In the MPQ there is Lava (Char apparently) and I didnt see snow anywhere.
     
  3. Mechanical Man

    Mechanical Man

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    Braxis is snowy planet if we remember from broodwar.
     
  4. Hero_Lief

    Hero_Lief

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    Now that I'm back home I'll complete the descriptions. I just had to go so I wrapped it up quickly. There's bound to be more snow. And if not, there are always mods.

    EDIT: Fully described. Table'ing it with images. Also, the snow you're looking for is found on the tileset "Niflheim", one of the ones I hadn't yet described.
     
    Last edited: Mar 10, 2010
  5. Hawkwing

    Hawkwing

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    Sweet, that's a lot of tilesets. Get that table up, I want to see! :p
     
  6. Hero_Lief

    Hero_Lief

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    Almost done with the table.
    A preview of every single f***ing tile available in the whole GAME is going up in this. =3
     
  7. babmer

    babmer

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    Comawn buddy, im dying here, quick quick!
     
  8. Hero_Lief

    Hero_Lief

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    It's vigorous. I've got like 3 more tilesets to go!
     
  9. babmer

    babmer

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    Haha, keep up the good work ;D.
    We really appreciate your efforts.
     
  10. JimBob

    JimBob

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    Blizzard always dishes out some kind of snow map in their expansions, so don't worry. It's like a tradition for them.
     
  11. Hero_Lief

    Hero_Lief

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    Tabled. :D

    Snow = Niflheim.
     
  12. Darkness-4ever

    Darkness-4ever

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    Well done, +rep.
     
  13. Hero_Lief

    Hero_Lief

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    Heh, thanks. =3
     
  14. Hawkwing

    Hawkwing

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    I find it interesting how dark Aiur is.

    Anyways, awesome. I've been looking forward to seeing these. I read somewhere that the system for placing tiles wont be the same as it was in Warcraft III... Anyone know anything about this?
     
  15. Hero_Lief

    Hero_Lief

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    Yes.
    First, I believe tiles apply as a doodad-like thing, that's a smooth circle, for much more diverse and realistic terrains.
    Also, it'll automatically generate doodads on top of specific terrain, EX heavy leaves might get some small shrubs, and valley grasses get some flowers, depending on your graphics level.
     
  16. Hawkwing

    Hawkwing

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    Yeah, there's a setting in the beta that effects the amount of shrubbery visible. What I heard about the tiles was the same as what you just said. I hope you can take the "brush" down to small sizes and get really detailed. My issues with Warcraft III terraining were that the tiles were really large and the transitions were always very obvious.
     
  17. MGCǂSpectre

    MGCǂSpectre

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    Great job Hero Lief, that gives the info. And I complained there arent any snow terrains, wow this is just awesome. And we are either going to Nifleheim or Tyrador cause these two are just too awesome.
     
  18. Hero_Lief

    Hero_Lief

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    Heh, I'm just that awesome. =3

    Question, Hawk. How the hell did you manage to give me FOUR +rep all at once? I thought the max of a normal user was two.

    Tyrador? I think you mean Meinhoff and Niflheim. But even so, turns out Meinhoff is white sand, not snow. For snow, do Niflheim, for ice, do Ulaan.
     
  19. MGCǂSpectre

    MGCǂSpectre

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    No, I mean Niflheim the snow planet or Tyrador, the Cityscape cause I love it so much that Im not sure if the units that I'll have in SC2 will land on snow or Cityscape (like Metalopolis map). Maybe best is Cityscape with snow, you can add tiles :)
     
  20. Hero_Lief

    Hero_Lief

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    Question.

    Why not just merged the two for an icy cityscape?