- Joined
- Nov 6, 2008
- Messages
- 8,316
Hi there,
I have looked to SC2mapster as well, but I didn't find the optimal settings for this.
I want to recreate the WarCraft III SetDayNightModels("","") effect. That is, I need pitch black (or null) lighting and everything set on the map to be affected solely by custom light sources (omni-lights/ spotlights or models that have lights internally, such as fire).
I have toyed with a lot of settings and the main component would be lightness, but this affects pretty much everything, even custom lights.
How would I reproduce this effect through the Lighting Editor?
P.S. I will use it in the Cutscene Editor, so if someone could either point me to the right settings or upload their own lighting via Pastebin, I would really appreciate it.
Thanks!
I have looked to SC2mapster as well, but I didn't find the optimal settings for this.
I want to recreate the WarCraft III SetDayNightModels("","") effect. That is, I need pitch black (or null) lighting and everything set on the map to be affected solely by custom light sources (omni-lights/ spotlights or models that have lights internally, such as fire).
I have toyed with a lot of settings and the main component would be lightness, but this affects pretty much everything, even custom lights.
How would I reproduce this effect through the Lighting Editor?
P.S. I will use it in the Cutscene Editor, so if someone could either point me to the right settings or upload their own lighting via Pastebin, I would really appreciate it.
Thanks!