Dear community,
I find myself in much trouble as I am unable to figure how to use Light Omnis. In line with this I am also not aware of how to place good lighting in my maps. I.e. how to make them look better. What I try to say is may I attach light sources to different doodas so that I can have different minerals glowing etc.?
I am also interested in understanding the art of placing mists. Here is an example of what I am after.
1. Lighting
2. Mists
Yet, I have another question concerning the tilesets. From what I understand the tileset is the set of textures and other stuff (in doodas) attached to one of the terrain styles you can choose when opening a new map.
My question is am I able to set jungle for default and then later use texture from another tileset withouth affecting the rest of the map?
Perhaps terrain editing is pretty basic, but I still need to know some things about it, therefore I ask here.
I hope my questions are clear and understandable.
I find myself in much trouble as I am unable to figure how to use Light Omnis. In line with this I am also not aware of how to place good lighting in my maps. I.e. how to make them look better. What I try to say is may I attach light sources to different doodas so that I can have different minerals glowing etc.?
I am also interested in understanding the art of placing mists. Here is an example of what I am after.
1. Lighting
2. Mists
Yet, I have another question concerning the tilesets. From what I understand the tileset is the set of textures and other stuff (in doodas) attached to one of the terrain styles you can choose when opening a new map.
My question is am I able to set jungle for default and then later use texture from another tileset withouth affecting the rest of the map?
Perhaps terrain editing is pretty basic, but I still need to know some things about it, therefore I ask here.
I hope my questions are clear and understandable.