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EDIT: I can't find add event <Damage Taken> =.='!
Unit -> Specific Unit Event -> Unit takes damage

Use a damage detection system to detect when the unit is damaged.
He needs it for the maps heroes, why in the world should he introduce a DDS for such a small thing.
 
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Use a damage detection system to detect when the unit is damaged.

He needs it for the maps heroes, why in the world should he introduce a DDS for such a small thing.

Isn't it better to get introduced to DDS sooner rather than later? He's most likely going to need one later on either way. Assuming he does then using the specific unit event now where it's plausible to use would be a waste of time imo.
 
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