- Joined
- Jun 5, 2008
- Messages
- 1,768
Heyo ladies and gentlemen of the hive. My problem isn't complicated so I'll get right to the point. I imported sound effects to replace the ghost soundsets. Intending to give the goblin motorcycle some fancy sound. The bike engine effects sound awesome, but all the speaking sound effects are played faster. Giving it the effect that the guy just inhaled a shitload of helium.
The strange thing is that when you test the sound effects individually in the editor, there's no problem. The helium effects happens only ingame and I'm not sure what is causing it, help me, guys. XD
The strange thing is that when you test the sound effects individually in the editor, there's no problem. The helium effects happens only ingame and I'm not sure what is causing it, help me, guys. XD