- Joined
- May 23, 2011
- Messages
- 179
Guys how will be the custom script of this Trigger because the animation causes
leak.....
How to destroy this:
leak.....
How to destroy this:
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Berserk
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Berserk (Rugbyboys Warlord)
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Actions
- Set Unit_Array_Special_Effect[1] = (Triggering unit)
- Special Effect - Create a special effect attached to the origin of Unit_Array_Special_Effect[1] using Abilities\Spells\Undead\Cripple\CrippleTarget.mdl
- Wait 15.00 seconds
- Special Effect - Destroy (Last created special effect)
- Custom script: call RemoveLocation ( udg_VO_Point[3] )
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Events