- Joined
- May 23, 2011
- Messages
- 179
Guys how will be the custom script of this Trigger because the animation causes
leak.....
How to destroy this:



leak.....
How to destroy this:
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Berserk
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Berserk (Rugbyboys Warlord)
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Actions
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Set Unit_Array_Special_Effect[1] = (Triggering unit)
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Special Effect - Create a special effect attached to the origin of Unit_Array_Special_Effect[1] using Abilities\Spells\Undead\Cripple\CrippleTarget.mdl
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Wait 15.00 seconds
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Special Effect - Destroy (Last created special effect)
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Custom script: call RemoveLocation ( udg_VO_Point[3] )
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