Custom Resource

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I made a new resource named Crystal.
First I made a gold mine and changed the art style to the Icecrown Crystal art file. This worked but I wanted the worker to "hack(?)" on it like a tree.

So I did the same to a tree, but then the file can't be loaded. So do I need a custom crystal with a death effect? Or how should I solve this?

Ty in advance!!
/Ralme
 
Level 18
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Yes because the crystal doesent have a death animation and when you kill it it will stand still but lose its pathing.Or simply you could do a trigger that removes the crystal when its life is at 1%.
 
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Well, it turns out that in the animation is viewable in WE but not ingame... Dont know what this is caused by...
 
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Yes i did, how did you do it?
I took a tree (Loderon Winter) and then just changed the model to Crystal <Base> and the variation to 9 (10 by default and crystal has 9 variations...)

Did i do something wrong?
 
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Yes i did, how did you do it?
I took a tree (Loderon Winter) and then just changed the model to Crystal <Base> and the variation to 9 (10 by default and crystal has 9 variations...)

Did i do something wrong?


I dont think so... I did like this: Copied icecrown Tree wall then changed model to Crystal <Base> then i changed the hit points too 999999 then done rdy to use :p
 
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