- Joined
- Mar 30, 2006
- Messages
- 60
Hello,
I'm trying some advanced stuff in Wc3 resource gathering:
If some of you know Starcraft II - there is a 2nd type of minerals that can be mined much faster than the regular blue minerals.
I want to do something similar in wc3 aswell.
Stuff that I did:
- create a custom new goldmine type building
- added a custom mining ability that allows miners to gather 30% faster (mining time 0.7 from 1.0)
works well enough, but I have 2 questions:
1) how do I make Haunted/entangled gold mines to work with the faster gathering rate? My solution would be to add a 2nd level of Acolyte/Wisp Mining ability that has a lower duration via trigger. Someone got a better idea/solution?
2) Is there a way to use a custom minimap icon for the Gold mines? I've seen an "entangled gold mine" and "haunted gold mine" icon in the game interface constants, but I can't seem to use them as minimap icons for the mine. Are there unused interface constants that I can use with the custom gold mine? And how can I utilize them in the Editor?
Thanks in advance!
I'm trying some advanced stuff in Wc3 resource gathering:
If some of you know Starcraft II - there is a 2nd type of minerals that can be mined much faster than the regular blue minerals.
I want to do something similar in wc3 aswell.
Stuff that I did:
- create a custom new goldmine type building
- added a custom mining ability that allows miners to gather 30% faster (mining time 0.7 from 1.0)
works well enough, but I have 2 questions:
1) how do I make Haunted/entangled gold mines to work with the faster gathering rate? My solution would be to add a 2nd level of Acolyte/Wisp Mining ability that has a lower duration via trigger. Someone got a better idea/solution?
2) Is there a way to use a custom minimap icon for the Gold mines? I've seen an "entangled gold mine" and "haunted gold mine" icon in the game interface constants, but I can't seem to use them as minimap icons for the mine. Are there unused interface constants that I can use with the custom gold mine? And how can I utilize them in the Editor?
Thanks in advance!