- Joined
- May 1, 2011
- Messages
- 645
So, I had an idea in making a system that would be like the starcraft terran delivery, like units get delivered to the rally point, when they are trained. So it is still not MUI, I have just been testing the triggers on how to do this. btw who anyone who would want to help me, please suggest a model of a delivery pod or a rocket ship or something. Or, I could make my own pod-like model. 
btw here are the (NON-MUI) Triggers
btw here are the (NON-MUI) Triggers
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Initialization
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Events
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Map initialization
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Conditions
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Actions
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Set SummonDelay = 3.00
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Set SummonerSpeed = 350.00
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Set SummonerHeight = 2000.00
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Summon
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Events
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Unit - A unit Finishes training a unit
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Conditions
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Actions
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Set trainer = (Triggering unit)
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Set trained = (Trained unit)
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Set point = (Position of trained)
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Unit - Create 1 Phoenix for (Owner of (Triggering unit)) at point facing Default building facing degrees
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Custom script: call RemoveLocation( udg_point )
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Set deliverer = (Last created unit)
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Unit - Hide trained
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Animation - Change deliverer flying height to SummonerHeight at SummonerSpeed
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Set point = (Position of trained)
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Set point1 = (Rally-Point of trainer as a point)
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Wait (SummonerHeight / SummonerSpeed) seconds
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Unit - Hide deliverer
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Wait ((Distance between point and point1) / SummonerSpeed) seconds
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Custom script: call RemoveLocation( udg_point )
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Custom script: call RemoveLocation( udg_point1 )
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Set point = (Rally-Point of trainer as a point)
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Unit - Move trained instantly to point
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Unit - Move deliverer instantly to point
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Unit - Unhide deliverer
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Animation - Change deliverer flying height to 0.00 at SummonerSpeed
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Wait (SummonerHeight / SummonerSpeed) seconds
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Unit - Kill deliverer
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Unit - Unhide trained
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Animation - Play trained's birth animation
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Custom script: call RemoveLocation( udg_point )
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