Custom Combat system Idea

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I have started work on a custom combat system and was wondering about what others could add.

My combat system has 3 main parts: Attack, Block and Parry and I have added a jump system. I intend to add a knockback system for special attacks.

1st question: Is there a condition of 'If unit is in unitgroup' or something similar?

Does anyone have any ideas that they might like to add as weapon techniques or physical talents.

Note that I am only GUI-ing this and not Jass or vJass.
 
Think of jump as similar to blink, it moves you from one point to another. the difference is that it has an animation that shows the caster moving up in the air and over to the point selected. There is a similar ability to this in Dota with the Priestess of the Moon.
 
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