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Does anyone know a way to make it so instead of buying items with gold you can buy them with lumber or food?
Food item cost

Events


Unit - A unit Sells an item (from shop)

Conditions

Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




((Owner of (Buying unit)) Food used) Less than ((Owner of (Buying unit)) Food cap)



Then - Actions




Unit - Create 1 Food Dummy for (Owner of (Buying unit)) at (Center of (Playable map area)) facing Default building facing degrees



Else - Actions




Item - Remove (Sold Item)
