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Creeps waves

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Level 3
Joined
Dec 27, 2008
Messages
36
How can i make the game check if every unit in the first wave dead and only then send out the second wave of creeps? I use only GUI. Help me plz. If you help me i will give you cookie :xxd:
 
Level 22
Joined
Feb 4, 2005
Messages
3,971
  • ty
    • Events
      • Player - Player 2 (Blue-Whatever Player is PC)'s Food used becomes Less than or equal to 0.00
    • Conditions
    • Actions
      • Unit - Create 1...10.... infinity Footman..... Whatever for Player Whatever (Red) at Where ever facing Who Cares? facing degrees
Event - Player Properties, change the Current Gold to Food Used
 
Level 6
Joined
May 1, 2009
Messages
215
Be aware that using food can be a little messy if your players cannot have houses and can cast Charm. You can optionally bind the creeps to a unit group variable then have the game check to see how many units are in it periodically and send creeps when it hits 0.
 
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