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Creep stands still!

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Level 4
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May 31, 2011
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86
Hi i made an enfo/hero survival and i got only one problem before i can release final version.

When waves spawns and when they surround a target hero and kills the hero all that attacked the hero keeps moving forward to the last region, but does that cant reach the hero stands still.

Im wondering is there any trigger or option to tell units whit no target to keep moving forward or to next region?


Will add rep+ and be very grateful.
 
Level 4
Joined
May 31, 2011
Messages
86
not really... if you order them to attack-move the final point when you create them, it should work unless they get stunned... you could create a trigger which runs every one second, then pick every creep, if they're current order was equal to stop, then order them to attack-move to the final point...


like this?
  • move 2
    • Events
      • Unit - A unit enters spawn <gen>
    • Conditions
      • (Owner of (Triggering unit)) Equal to Player 6 (Orange)
    • Actions
      • Unit - Order (Triggering unit) to Attack Move To (Center of Goal <gen>)
 
Level 4
Joined
May 31, 2011
Messages
86
not really... if you order them to attack-move the final point when you create them, it should work unless they get stunned... you could create a trigger which runs every one second, then pick every creep, if they're current order was equal to stop, then order them to attack-move to the final point...
How do i make that trigger any way u can make it and show it here ?
 
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