- Joined
- Mar 27, 2008
- Messages
- 1,003
Basically, I need help. I have randomly moving villagers (there are three types of villagers, all existing units are put in a group at map initialization) travelling through the map. The map is filled with dangerous creatures, and I need help creating a system that creates a villager of a random type (from one of the three types) and adds it to the group, and for that system to be consistently running upon whenever a villager dies.