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well and how does it work? i only can change icons and maybe writing custom description
lg ImpaCt
edith: an example: Normally: Heavy Armor does only get much Damage from magic attacks i want: Heavy Armor reduce pierce attack dmg, Normal dmg and gets more dmg with Siege dmg
They only way I can think of would be to change the gameplay constants and game interface text so that it reflects what you've changed.
Example:
In Gameplay Constants change this:
Combat - Damage Bonus Table - Pierce
then after you double click this change Heavy armor to a decimal (ex. if you change to .25 then the piercing attack will do 25% damage to a hero with heavy armor)
Then basically just go through and change all of the rest of the damage bonus table settings to what you want.
After you're satisfied with your changes you can go into Game Interface and change the text - general for piercing attacks (and the other attacks you edited) to reflect what you changed. (ex. Piercing attacks deal reduced damage to heavy armor)
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