- Joined
- Jul 9, 2004
- Messages
- 405
ok first the values are Timer for timer Timerwindow for the timer window just like it says or else i would get confused
Event: elapsed game time is 10 seconds.
no conditions.
Actions:
1 Create a timer window for Timer titled (Better be ready by).
2 Start Timer as a one-shot timer that will expire in 25 seconds(its just low for beta test)
3 Show timer window for (last created timer)
this isnt working for some reason and its the same as my last timer on my rpg
Event: elapsed game time is 10 seconds.
no conditions.
Actions:
1 Create a timer window for Timer titled (Better be ready by).
2 Start Timer as a one-shot timer that will expire in 25 seconds(its just low for beta test)
3 Show timer window for (last created timer)
this isnt working for some reason and its the same as my last timer on my rpg