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Copy entire terrains/landscape from one map to another.

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Jun 15, 2016
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I just want to ask if this is possible or not. In case i want to keep all contents of one map, start making terrains on another map then copy/paste it all over by switching windows between maps. This should save much more time-consuming, especially in creating campaign.
 
For the terrain (not destructables and doodads) one can modify the W3E file directly using a third party library. I wrote such a library for JAVA which allows modification at a terrain node level. This requires understanding of programming to do sensible modifications.

Sadly, i don't know how to do it.

I got better solution. Maybe i am just make a copy of the original map and then edit terrain right into it. Can i remove entire terrain in the map to something like a "new map" but still keep all other data inside?
 
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I got better solution. Maybe i am just make a copy of the original map and then edit terrain right into it. Can i remove entire terrain in the map to something like a "new map" but still keep all other data inside?
One can move the entire mesh file to another map and it will work as long as it is consistent with other files such as the shadow map and pathing map files.
 
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