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[Trigger] Cool Rename Trigger

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Level 8
Joined
May 26, 2007
Messages
214
  • Events
    • Player - Player 1 (Red) types a chat message containing -setcname as A substring
  • Conditions
    • (Substring((Entered chat string), 1, 10)) Equal to -setcname
  • Actions
    • Player - Set Name of (Triggering Player) to (|cff + (Substring((Entered chat string), 11, 150)))
Simple, and better than normal renames ;)

Type in -setcname ccff00Test

Normally you would probally get Test

But the results are Test

I think people should have normal renames, along with this trigger, would be great. Would give you an option to change the color of your name also, well if you are familiar with HEX codes of course ;)

Basic Hex Codes
ff0000 - Red
00ff00 - Green
0000ff - Blue
ffcc00 - Gold
ffffff - White
000000 - Black
cccccc - Gray
ff00cc - Magenta

Get The Map!
 
Last edited:
Level 17
Joined
Jun 17, 2007
Messages
1,433
  • Events
    • Player - Player 1 (Red) types a chat message containing -setcname as A substring
  • Conditions
    • (Substring((Entered chat string), 1, 10)) Equal to -setcname
  • Actions
    • Player - Set Name of (Triggering Player) to (|cff + (Substring((Entered chat string), 11, 150)))
Simple, and better than normal renames ;)

Type in -setcname ccff00Test

Normally you would probally get Test

But the results are Test

I think people should have normal renames, along with this trigger, would be great. Would give you an option to change the color of your name also, well if you are familiar with HEX codes of course ;)

Basic Hex Codes
ff0000 - Red
00ff00 - Green
0000ff - Blue
ffcc00 - Gold
ffffff - White
000000 - Black
cccccc - Gray
ff00cc - Magenta

Actually for the length, instead of 150, set it to: (Length of Entered chat string).
 
Level 3
Joined
Aug 31, 2005
Messages
29
You don't want people going around with there names as a paragraph, it's annoying. I'd say 30-40 character limit on someones name is good enough. Who wants a name that big anyway?
 
Level 10
Joined
Sep 21, 2007
Messages
517
You know a useful system would be renaming a player with his choice of color and it would be really easy to make but if i make it wouldn't be too original, since there are many renaming systems out there, all same concept and stuff, no one added in the color feature but its extremely easy to make, as i remember i think you had a renaming system, not sure, but if you did you can add in this new feature it would make it unique from the rest.
I don't know about you but i would index string colors with actual name of colors so it can be easily accessed and stuff, well later.
 
Level 8
Joined
May 26, 2007
Messages
214
You know a useful system would be renaming a player with his choice of color and it would be really easy to make but if i make it wouldn't be too original, since there are many renaming systems out there, all same concept and stuff, no one added in the color feature but its extremely easy to make, as i remember i think you had a renaming system, not sure, but if you did you can add in this new feature it would make it unique from the rest.
I don't know about you but i would index string colors with actual name of colors so it can be easily accessed and stuff, well later.

Yeah, i might put that stuff in a map, along with a normal rename trigger, so its not required just to use colored names, you can stay the same color if you really want to.

and its really easy to do this, so, I might make an example map, with extra functions.

Also no, that was chat over unit.



Added it to the maps section, has a normal rename trigger, and a colored rename trigger. Comes with 12 colors to name yourself with.

http://www.hiveworkshop.com/resources_new/spells/1129/
 
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