1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Dismiss Notice
  5. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Converting files (mdx to gmax or other games models to mdx)

Discussion in 'Site Discussion' started by Lon-ami, May 28, 2006.

  1. Lon-ami

    Lon-ami

    Joined:
    Apr 28, 2006
    Messages:
    71
    Resources:
    0
    Resources:
    0
    One question, somebody knows how to convert mdx/mdl files to gmax files?

    Other question: How can I convert models from other games like Doom 3 or Painkiller to mdx/mdl for Warcraft?

    If somebody knows, please, tell me.
     
  2. DeadDogNoGoWoof

    DeadDogNoGoWoof

    Joined:
    Nov 22, 2004
    Messages:
    1,104
    Resources:
    1
    Icons:
    1
    Resources:
    1
    SITE DISCUSSIONS is not the right place to post this stuff. PLEASE post it in the correct forum next time or I will take action.
     
  3. Mecheon

    Mecheon

    Joined:
    Mar 31, 2004
    Messages:
    4,974
    Resources:
    10
    Models:
    10
    Resources:
    10
    You DON'T convert models from Doom 3 or Painkiller to Warcraft, because Doom 3 is an FPs, and I dunno about Painkiller, but they probably both have polycounts that would turn Warcraft 3 into a steaming pile of wrecked polygons