Hello once again, I am attempting to add two unique functions into my map and do not know what the trigger formula should be for these.
The first system I need to add is Control Points. I have Seven siezable locations on my map that I wish to have Heroes fight there way to, stand next to them for 30 seconds to Cap them, and as long as these CPs are under their control give them bonuses. I want each CP to give a different bonus Globally to their team.
The second system I wish to implement is a Tug of War style. I desire a cart that starts in middle of the map and players attempt to fight there way into control of it and bring it back to their base for a temporary boost (IE Five minutes.)
I have no clue where to start for either of theses systems and would appreciate all help, Thanks!
The first system I need to add is Control Points. I have Seven siezable locations on my map that I wish to have Heroes fight there way to, stand next to them for 30 seconds to Cap them, and as long as these CPs are under their control give them bonuses. I want each CP to give a different bonus Globally to their team.
The second system I wish to implement is a Tug of War style. I desire a cart that starts in middle of the map and players attempt to fight there way into control of it and bring it back to their base for a temporary boost (IE Five minutes.)
I have no clue where to start for either of theses systems and would appreciate all help, Thanks!