- Joined
- Mar 12, 2005
- Messages
- 117
hey peeps time for another mind boggling question for you
Ok i know this should be placed in the AI Forum but A) no one that replies ever makes sense
B) 1 Person who does reply say he'll program it for you (but i want to do it myself so i can learn )
Ok what i want to do is, i have custom units made i did all the ai importing and setting up waves and the condition for those waves, however when i run the game and with a trigger to run the AI it doesn't do anything until i attack the base then it makes a load of units which it then sends after the attackers (which is fine). but then those units run back to base and dont move again afterwards, so is there a way to write effective custom AI on a map using custom units and is not a melee map? (i.e alterred melee)
Ok i know this should be placed in the AI Forum but A) no one that replies ever makes sense
B) 1 Person who does reply say he'll program it for you (but i want to do it myself so i can learn )
Ok what i want to do is, i have custom units made i did all the ai importing and setting up waves and the condition for those waves, however when i run the game and with a trigger to run the AI it doesn't do anything until i attack the base then it makes a load of units which it then sends after the attackers (which is fine). but then those units run back to base and dont move again afterwards, so is there a way to write effective custom AI on a map using custom units and is not a melee map? (i.e alterred melee)