Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Boss

Events


Unit - A unit Is attacked

Conditions


(Life of (Attacked unit)) Less than or equal to (((Max life of (Attacked unit)) / 100.00) x 90.00)

Actions


Unit - Add Blizzard to (Attacked unit)


Unit - Order (Attacked unit) to Human Archmage - Blizzard (Position of (Attacking unit))
Boss

Events


Unit - A unit Is attacked

Conditions


(Attacked unit) Equal to YOURUNITGOESHERE


(Life of (Attacked unit)) Equal to (Random real number between 0.00 and (Max life of (Attacked unit)))

Actions


Unit - Add Blizzard to (Attacked unit)


Unit - Order (Attacked unit) to Human Archmage - Blizzard (Position of (Attacking unit))


-------- You might want to wait or something, if the blizzard stops when it's removed. Don't know --------


Unit - Remove Blizzard from (Attacked unit)


-------- Eventually for random enemy within range: --------


Unit - Order (Attacked unit) to Human Archmage - Blizzard (Position of (Random unit from (Units within 800.00 of (Position of (Attacked unit)))))
Set Variable

Ereignisse


Map initialization

Bedingungen

Aktionen


Set Ability[1] = Avatar


Set Ability[2] = Robo-Goblin


Set Ability[3] = Stampede
Trigger

Ereignisse


Einheit - A unit Wird angegriffen

Bedingungen

Aktionen


Set Rnd_Integer = (Random integer number between 1 and 3)


Einheit - Add Ability[Rnd_Integer] to (Attacked unit)


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



'IF'-Bedingungen




Rnd_Integer Gleich 1



'THEN'-Aktionen




Einheit - Order (Attacked unit) to Menschen-Bergkönig - 'Avatar' aktivieren



'ELSE'-Aktionen


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



'IF'-Bedingungen




Rnd_Integer Gleich 2



'THEN'-Aktionen




Einheit - Order (Attacked unit) to Neutraler Tüftler - 'Robo-Goblin aktivieren'



'ELSE'-Aktionen


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



'IF'-Bedingungen




Rnd_Integer Gleich 3



'THEN'-Aktionen




Einheit - Order (Attacked unit) to Neutraler Bestienmeister - 'Stampede' (Center of (Playable map area))



'ELSE'-Aktionen
