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Colorize Models and keep the old ones

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Level 4
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Apr 19, 2010
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80
i wanna colorize some flames and fire models to blue but i don't know how to do that,because the models from the abilities haven't the color options for example and how can i change a model,copy it and keep the original and it's color?

:confused:
 
Level 14
Joined
May 22, 2010
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You could make a locust unit with the effect you want as a model and change its RGB.
If you want to use it as a missile you have to export the effect with WinMPQ and than edit its texture ( I think there were some tutorials how to do this) and than import the edited model.
 

Deleted member 177737

D

Deleted member 177737

Just get a normal unit model (scout tower for example), then change it's model to that of the fire. Then just change its RGB.

This should work.
 
Level 5
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Dec 21, 2008
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Is this what you wanted?
For the last picture, I re-sized the new blue fire, moved it a little to fit the villagers hands, made the fire loop infinitely and created a new green fire.

Sample map attached.

Model Editor
 

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  • FirePillarMedium_Modified_GreenFireSmall.mdx
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Level 4
Joined
Apr 19, 2010
Messages
80
yeah that's close to that what i meant thanks,but for example i wanna change the color of a model which is used in a ability like fire breath,but i wanna make a new ability with blue fire but keep the old one so that i can use both abilities
 
Level 5
Joined
Dec 21, 2008
Messages
101
The color of the fire or whatever.. you can do it like what i did earlier with model editor~node manager..
Create new Buffs, replace it with the imported model. Same goes to Abilities, create a new ability and change the effects to the imported model, also change the buff effect to the new one..
This way u still have the untouched skill with the same effects and the copied/new one with the new effects :O

Here you go.. a little messy.. All you need to see is Blue Breath Of Fire on Abilities and Buffs and the Imported Models :p
Type -maxlevel in game if you want to test the skill

Model Editor
MdxPather
 

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