Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
No. The instance you cast the spell there are no secondary targets. They are calculated the instance the chain jumps. There is no variable for the secondary targets. One trick to find the secondary targets is to use a specific dummy unit to deal the damage, if the unit dealing damage is this specific dummy, we know it comes from that specific spell. Depending on what effects you want it may be enough. There is another way using damage detection without the dummy aswell but I am not sure how to do it.
The best way however would be to trigger the chain spell because it allows to find all targets and gives more control to change the spell. Chain spells are not easy to make because of the lightning and effects of the chain spell. If someone has a good guide on how to create chain spells or has any examples or a chain system it would be very nice!
If i'm not mistaken Chain lighting applies a buff eachtime it's spread to secondary targets. You can detect that by a DDS and apply certain stuff you want.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.