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Coalition Heroes (Order Heroes)

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Level 13
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Mar 19, 2010
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870

Coalition Heroes (Order Heroes)


Priestess of the Moon

Cenarius

Mountain Giant



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Statistics

Name: Priestess of the Moon – Anahi, Oracle of the Moon
Primary Attribute: Agility
Affilation: Coalition
Gender: Female
Race: Night Elf
Role: Supporter
Damage: 32 - 40
Armor: 4

Movementspeed: 325
Health-Regeneration: 0.25
Mana-Regeneration: 0.01
Weapon Type: Missile
Cooldown: 2.1
Range: 650
Start Health Points: 625
Start Mana Points: 285



Story



At the age of seventeen, the young devoted priestess of the Church of the Twin Suns met the Moon Goddess in a dream. The deity showed her the grim future, one of chaos and death. An endless battle between light and darkness would tear the world apart. One man, both deranged and very powerful, would be the cause of such an end. His war fueled by the reckless actions of the Twin Suns and the Regnum. The yound girl was told to find an old legend, a wise man that would become her most trusted ally -none other than the druid Ta’Ta, an age old mage known only through old stories-, and gather men to fight united against their own doom.

The druid welcomed the girl, he had received the Goddess just like her. Toghether, they preached the word of the Moon and drove many to their side. The Twin Suns soon noticed them, and fought against them on both the political field and the field of battle. However strong the efforts to shut them down, the Twin Suns and the Regnum’s army were set back by the following wars and, whatever treaties they’d arrange with the newfound Order, were twisted around and made useless. But, with the Forsaken, the Moon prophecy became true. The Order of the Moon arranged a ceasefire with the Regnum and both armies marched against their common foe.

After many battles, Anahi stands with her army at the Bastion’s gates, ready to smite the enemies of her Goddess and drive darkness out of their land. Her faith is unbreakable but, will her prophecies come true?




Abilities


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Life Vortex:
The Priestess of the Moon summons a powerful vortex, that deals damage to units in a targeted area for a certain period of time.

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Moonlight:
The PotM concentrates all her strenght to call the mystic might of the moon making friendly units invulnverable for a few seconds.

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Night Aura:
The mighty aura of the Priestess of the Moon surrounds friendly units and gives a 20% chance to reflect a part of the damage back to the attacker. If the unit dies, 15% of it's mana is released and fills up the mana of the attacker.

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Revenge Owl:
The Owl of the Priestess flys over the enemy's army calls down waves of falling stars that damage nearby enemy units. The Owl is invulnerable and can be controlled for a short moment.


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Statistics

Name: Cenarius – Ta'Ta Leafbeard
Primary Attribute: Intelligence
Affilation: Coalition
Gender: Male
Race: Night Elf
Role: Magician
Damage: 29 - 57
Armor: 2

Movementspeed: 350
Health-Regeneration: 0.25
Mana-Regeneration: 0.01
Weapon Type: Missile
Cooldown: 2.1
Range: 800
Start Health Points: 500
Start Mana Points: 325



Story



A legend as old as time, Ta'ta was a mage in love with nature. He studied with masters of fire, water, wind and ice magic but no teacher or scholar could show him the ways of the druids, the wizards of nature. The first of this magi were said to be sentient trees themselves created by the Gods to shape the land. But the young “Ta'Ta” believed they were actually humans that, through their powers over nature, became a part of it. His first studies of this forgotten art were mere observations but, nonetheless, were kept a secret from his peers and teachers. Soon enough, he began venturing into the forests for weeks until he disappeared from the academy he studied at. He simply vanished and was never again seen. At times, his story became a tale to frighten children and to encourage lost travelers, but has always been told with faint touch of romanticism.

Little time before the wars that raged the Peninsula, The Moon Goddess called him out hiding. She warned him of a dark future and instructed him to wait for a young priestess, Anahi. Toghether, they would help the world save itself from it's own demise. She found Ta'Ta's den in the woods little after. As per the Goddess' instructions, he followed the young girl as her mentor and wise counselor. They gathered many followers of what they called the 'Order of the Moon' and now, alongside their devout troops, they face the Forsaken. His centuries of practice finally have an end, an objective, a reason to be. He finally realises what the Goddess' plans are and how he fits. He accepts them, but with sadness for the sacrifices he will have to make.




Abilities


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Natural Sphere:
Cenarius summons a natural sphere flying in the target direction, dealing damage to enemies it passes through. Whenever the sphere hits an enemy, there is a chance of 20%, that the target gets entangled for a short time, which disables the target. If the target isn't rooted, its movement speed is decreased by 30% for 5 seconds.

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Magic Seed:
Cenarius throws a magic seed at the target unit, dealing damage. If the target is entangled, the target will receive additional damage and creates an explosion that damages other enemies around it.

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Pollen Aura:
Cenarius summons deathly pollen around his body, slowing enemies attack speed and movement speed in 700 range. The pollen also reduce the life regeneration of enemies depending on how close they are to Cenarius. The pollen can also negate the life regeneration of enemies causing them to lose life over time. However, these pollen cannot kill any units.

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Leaf Storm:
Cenarius starts to channel and creates a Leaf Storm moving from her in the target direction. The storm deals damage to every enemy that is trapped inside of it and slowly drags them in the target direction.


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Statistics

Name: Mountain Giant – E'lal, The Guardian Spirit
Primary Attribute: Strength
Affilation: Coalition
Gender: Male
Race: Night Elf
Role: Defender
Damage: 60 - 72
Armor: 10

Movementspeed: 270
Health-Regeneration: 0.25
Mana-Regeneration: 0.01
Weapon Type: Normal
Cooldown: 4.0
Range: Melee
Start Health Points: 550
Start Mana Points: 210



Story



There was one time on the Order's early days that Anahi, the Oracle, and Ta'Ta Leafbeard, her mentor-druid, were waiting for their execution. The Paladins of the Twin Suns had captured them and taken them to their headquarters. She was offered a second chance at life by accepting their faith as the only true one and a home in a remote monastery. Ta'Ta's deal was less merciful: a clean painless death and the promise he would be buried in a beautiful grave on the woods. The Order's leaders rejected the Regnum's proposition and so, were declared traitors of the nation.

On their last night, Anahi pleaded her Goddess for help, desperate her faith may have been untrue all along. But her mentor revealed to her their capture was a part of the deity's plan. At sunrise they were surrounded by a crowd of peasants and soldiers and the executioner had just finished sharpening his axe. They were kneeled down in front of him, and a monk began preaching against their actions, humiliating them. But his speech was cut short by a huge rock form the sky that crashed and shattered in front of him. The man was pushed away and left in awe as smaller faintly glowing rocks slowly rolled one into each other until they took the shape of a giant man. At the head, two eyes opened like from a long slumber and the Giant of rock scream it's name: “E'lal!!”

The Giant saved both Anahi and Ta'Ta and has followed them to the very gates of death's Bastion. Always silent save for the time of his miraculous appearance, he's always at the side of his master, ready to sacrifice his life for her cause.




Abilities


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Crag:
The Mountain Giant creates rocks which comes out of the earth in a line, knocking back every unit they hit, damaging enemies and be a barricade to block units for 5 seconds.

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Hurl Boulder:
The Mountain Giant throws a boulder in the target area, causing damage and stunning the target for 2 seconds.

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Craggy Exterior:
The skin of the Mountain Giant reduces all physical and magical damage.

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Endurance:
The Mountain Giant uses his mental power to get stronger and stronger by every hit he take. This newly gained strength fails after a short time.

 
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