- Joined
- Oct 2, 2011
- Messages
- 2,490
Hi!
I was struggling with the pathing of cliffs in my map, and thought of a sweet idea:
What if there was a destructible "block" model that could use the textures of the map like bridges do.
Alternately, just use any tileset as a cliff, and make players import the right path themselves.
So basically this, but as a model. (one for a low cliff, and one for a tall one)
Is this doable by some kind soul of the hive?
I was struggling with the pathing of cliffs in my map, and thought of a sweet idea:
What if there was a destructible "block" model that could use the textures of the map like bridges do.
Alternately, just use any tileset as a cliff, and make players import the right path themselves.
So basically this, but as a model. (one for a low cliff, and one for a tall one)
Is this doable by some kind soul of the hive?