Moderator
M
Moderator
15:32, 13th Aug 2010
ap0calypse: Approved
ap0calypse: Approved
(4 ratings)
Map Description
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Arena Features[highlight]Capture the Flag[/code]: This one is a must have classic, some obstacles to
course around, the map isn't so big so it's easy to catch up enemy flag runner. There is an
anti-cloak/blink/divine shield/mass teleport to make sure it's not too easy and abused.
[highlight]Capture Points[/code]: 4 Points to capture and difficult to hold. Small, quick,
deadly describes this arena pretty well. Team play is vital in this arena as you fight with
the other team to have the only flag that's needed to cap a point.
[highlight]Kill the King[/code]: Make your way through the enemy defenses, capture
the shrines to help your team, play as a team rather than individually and crush your
opponents with all the arsenal you have at your disposal.
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Added Features[highlight]Small Arena[/code]: This one is mostly for testing 2 characters one
against the other. It is the one with some obstacles and no place to flee,
you fight till you die, you can't win and you can't lose on this mode. Purely
testing.
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Map Features[highlight]-[/code]Great Flag system
[highlight]-[/code]Multi-Classing via Items
[highlight]-[/code]24 Heroes
[highlight]-[/code]Choose Via Taverns
[highlight]-[/code]Hundreds of Builds
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Pros[highlight]-[/code]This game is full of possibility with heroes and builds.
[highlight]-[/code]It encourages team play rather than solo play.
[highlight]-[/code]You don't have to remember the skills of over hundreds of heroes or over
hundreds of items.
[highlight]-[/code]Even a new player to the game can perfrom.
[highlight]-[/code]There is a lot of replayability.
[highlight]-[/code]There is no Uber Hero that cannot be dealt with.
[highlight]-[/code]It loads fast
[highlight]-[/code]Quick to download.
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Cons[highlight]-[/code]If a player leaves, it hurts a team. (Like every Arena Maps)
[highlight]-[/code]Needs some players to play [1v1 in a big map is pretty much useless]
[highlight]-[/code]There is no rematch system.
[highlight]-[/code]Not a lot of custom stuff like models or icons.
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InspirationThe Arena for Kill the King
The Morale Boost
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Thanks, that's really appreciated.Dl and testing
Ok lets see:
Things that I like:
1st - Large number of Abilities
2nd - Large number of Items
3th - Large number of Units
4th - There is map preview image
5th - Items like abilities
6th - Ability learn system
7th - In game Description! (F9 + hints etc)
8th - Games like capture the flag
9th - Originality (You will found really new and awesome stuff here)
This map has been worked on for several months, I learned a lot just by working on it. Though, I'm not a good triggerer when it comes to leak, I don't really understand how something can leak.Things that I don't like:
1st - Memory Leaks
2nd - Some triggers are bad
Events
Unit - A unit leaves BrKingRegion <gen>
Conditions
MatchStarted Equal to 0
Actions
Unit - Move (Leaving unit) instantly to (Center of BrKingRegion <gen>)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Carrion Beetles (hero skill) for (Casting unit)) Equal to 1
Then - Actions
Unit Group - Pick every unit in (Units owned by (Owner of (Casting unit)) of type Carrion Beetle (Level 1)) and do (Unit - Kill (Picked unit))
Wait 3.00 seconds
Unit - Create 1 Carrion Beetle (Level 1) for (Owner of (Casting unit)) at (Position of (Casting unit)) facing (Facing of (Casting unit)) degrees
Wait 3.00 seconds
Unit - Create 1 Carrion Beetle (Level 1) for (Owner of (Casting unit)) at (Position of (Casting unit)) facing (Facing of (Casting unit)) degrees
Else - Actions
Do nothing
3th - Terrain looks poor, I fund many glitches (Check picture)
4th - Very low number of doodads
5th - Sound Editor isn't used
6th - There is no custom Loading Screen
7th - I picked hero and buy bash level 1 and level 2 (one has 30% one 20% to stun -.-) + I buy blink level 1 ^^ that is 2 powerful!
8th - Hero starts with level 5?
9th - Ai
10th - Bad Map Description
Word or 2 to Author:
Well after that triggers and poor terrain I was thinking omg another 1/5 map that will be rejected! This is first map this month (Thrust me I tested many) that was interesting to me! I played alone 20 min cuz there is no Ai (One more thing to add above) just to check it
Ability gain system looks so great!
I think that this map can become really awesome, but you need to work on it a little more!
1st - of all terrain! Add trees, more doodads, make river somewere etc etc
2nd - Items, Allow hero to carry only 1 item per item type (ability items)
3th - Loading Screen
4th - Add sound effects
5th - Add special effects (from floating text to powerful triggered explosions etc etc)
6th - Clean memory leaks
7th - Fix triggers (For example don't use: Do Nothing)
There is 2 many ideas right now but these are main problems!
I think that map isn't finished jet, use Map Development forum for that! You can make thread there upload your map so people can tell you what they think just like here! Also for any help with triggers or how to clean memory leaks post triggers and create threads here Triggers & Scripts! Btw if you need any help with WE we have World Editor Help Zone here on THW! And at the end if you need any resource from icons to loading screens check this out Requests!
2/5 - I can't reject this map but still it isn't good for approval
+REP for nice ideas
Agreed, there's not much reason to clutter an arena map with needless details. This is why, for example, Blood Gulch is such a popular map in Halo (despite arguably being the "simplest" map), or why Guild Wars has such "simple" terrain. A lot of amateur designers seem to forget this, which is an unfortunate aspect of many of the reviewers I've seen on this site.The reason there is not a lot of doodads in the Kill the King arena is simply
because I recreated a already existing map from Guild Wars and there is almost
nothing on the map simlpy because it doesn't need it. It's like saying, woah
that football field is missing some trees here and there. But I agree that it
lacks some doodad, I was expecting such a comment.
Definitely! Getting rid of leaks is a must! To learn how to do so, just search the tutorials of this site; it's pretty simple (in most cases). Just copy/paste the suggested custom script lines where relevant.Yes memory leak is something I have to check for, if only I knew how
I'll check for it
I'd need some players to check it out. Thanks for the rep and mostly thanks for the review.
Lol why did you post guild wars screenshots? xD
Didn't you noticed I talked about GW the whole description, on how I inspired
from this game? The SS are there to show what is the real arena, and how mine
tries to ressembles it.
I want to see SS's from the game I will play, not from the most boring MMO.
Map is fantastic, i will play it online with others. Just for people that say bad terrain, add river, add some stupid doodads, i say not every map has to have rivers and doodads to be good map.
-Terrain is sad. Almost no doodads, no environment, no eye-bush (It's not attractive.) Terrain is the must for gameplay too!
3th - Large number of Units