• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

City Conquest Problem

Status
Not open for further replies.
Level 4
Joined
Jan 3, 2009
Messages
64
I was working on something to make a city conquest system so i did that:

  • Name
    • Events
      • Unit - a unit is attacked
    • Conditions
      • (Unit Type of Attacked Unit) Equal to Unknown City
      • (Life Percentage of Attacked Unit) Less than 30
      • Actions
        • Unit - Change Ownership of Attacked Unit to (Owner of Attacking Unit)
        • Unit - Set Life of Ownerchangedship Unit to 10000
So this was a basic conquest city system, but i need to do that with a lot of types of units, so i'm asking now there is a way to do that? and there is a way to upg this system?

SOLVED BY MYSELF
 
Last edited:
Level 13
Joined
Mar 4, 2009
Messages
1,156
i think you need to read more tutorials ;/

well if you want to do the same thing with more building types than you can

1.)
use OR- Multiple conditions (last conditions)
2.)
set flying height/point value of building to 1 (in object editor)

than if your unit has flying height/point value = 1
do your actions
 
Status
Not open for further replies.
Top