I was working on something to make a city conquest system so i did that:
SOLVED BY MYSELF
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Name
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Events
- Unit - a unit is attacked
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Conditions
- (Unit Type of Attacked Unit) Equal to Unknown City
- (Life Percentage of Attacked Unit) Less than 30
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Actions
- Unit - Change Ownership of Attacked Unit to (Owner of Attacking Unit)
- Unit - Set Life of Ownerchangedship Unit to 10000
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Events
SOLVED BY MYSELF
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