I plan to create a circular field on the middle of the map as an intersections for players to hunt onto. I normally use rectangular areas to match the square shape of the region to spawn creeps, but I think its not equal to all the spawnings points, which can be unfair. Is there a way to create a circle-shaped region to spawn creeps onto, or a technique that imitates one, such as unit/doodad that you put in certain points in the circle part of the map. Please teach me how. Thank you.
If possible, I would also like it to be stackable inside the field, since i want to create smaller circle regions inside to create layers for difficulty.
If possible, I would also like it to be stackable inside the field, since i want to create smaller circle regions inside to create layers for difficulty.


