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Chriz.'s Animation Projects

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Resources I've animated:


[ ] = Latest project.

-----------------------------------------------------------------

I will constantly update this thread with random screens and updates of whatever model(s) I am working on.
 
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Deleted member 126647

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Yes, danciness ficksed.

Stand Ready

Teaser.JPG
 

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My computer is shit most of the time, though, if you want I can always send you a copy of the finished model to check out, I think I can trust you.

Spell Channel

Teaser.JPG
 

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I'm trying to add an omnilight too.
 

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I told you about the omni light, just put it in there and play with the intensity. I don't know why it doesn't work for you in-game.
Me neither, that's why I said "trying."
 

Deleted member 126647

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Old gif of one of my first animation projects I just found.

GoblinTrike.gif

Actual finished model can be found here.
 

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Do you mean how many polys the model has?

It has 676 polys.
 

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You mean Vast Graphics?

Because we felt that we both put in equal amounts of time and effort into making this model, and thought we should make one account that represents both of us, because neither one deserved to have the submission them self.

And we are working on many more small models together, so our little duo is called Vast Graphics.
 

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We would like to think of it as a partnership, so ideally no. However, things might change in the future, depending on how far we take Vast Graphics.
 

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I've updated the first post with this information, basically all the resources I've ever animated. Besides one or two.

Resources I've animated:
Chriz.: Dark Iron Slave
Vast Graphics: Goblin Mortar Trike
Olofmoleman: Trebuchet, Pleurosaurus, Spongebob Squarepants, Diplodocous
Camel's_Hump: Hugan Hammerlock, Drenn Stoneaxe
xXm0RpH3usXx:
Ashenvale Trees, City Tree, Lordaeron Trees, Stone House Kit, Wall Pack, Palisade Pack, Framework House Kit, Log House Kit


Vast Graphics said:
Update:

The Vast Graphics team would like to announce a large update of the Goblin Mortar Trike.

The most noticeable update is of course the addition of team color, as can be seen in the following picture.

promopr2.png


Also, the new rar file contains not only the normal Trike unit, but a hero version of the Trike as well, complete with Hero Glows and a Dissipate animation.

A full list of changes include:
  • Hero Version
  • Corpse for unit version
  • New Spell-Throw animation
  • Footprints added
  • Sound effects added
  • Fully functional team color compatibility
  • Origin attachment point added
  • Normal fixes on the ears
  • Numerous small fixes in general

Please enjoy this update!

-The Vast Graphics Team

I've just completed a significant update to the Trike today. See it here: http://www.wc3campaigns.net/showthread.php?p=901987#post901987
 

Deleted member 126647

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Finished the Firelord for War of the Three Hammers.

Chriz. said:
The Firelord unit.. Fully animated and ready to go.

Animations include:
  • Stand
  • Stand 2
  • Walk
  • Attack
  • Attack 2
  • Spell Channel
  • Death
  • Decay
  • Portrait
 

Attachments

  • promo.JPG
    promo.JPG
    94 KB · Views: 219

Deleted member 126647

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Yes it is a double post, but it's been a week, and I have news.

I'm currently downloading Adobe Premiere as we speak, so hopefully I can get some juicy moving gifs of my animations for you guys. Stay tuned.
 

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Those who know Tides of Blood will appreciate this:

Chriz. said:
InquisPresent.jpg

Model edits by MC ! and erwtenpeller.
Texture by erwtenpeller.
Animation edits and custom animations by Chriz.

capeer9.gif

Walk

runxl4.gif

Walk

shoot2dv3.gif

NEW!: Shoot

smitefb3.gif

NEW!: Smite

In-game footage of the new animations can be downloaded here
You need to have a fraps codec in order to vieuw these videos. In order to get a fraps codex, simply download fraps from www.fraps.com. Its a small program, quickly installed and uninstalled.
 
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The models, textures, and animations (especially The Inquisitor) are brilliant, colossal, OUTSTANDING!

I'm not familiar with Tides of Blood but, based on this sample, the project must be a winner. I could easily spam this thread with more superlatives, but I'll cut it short and just say:

10/10
 
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The base model of course is the Death Knight, for people who might not realize.
 

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No, blizzard doesn't take/use fan made models.

And no, I'm nowhere near Blizzard quality, but I'm always trying to improve.
 

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Chriz. said:
erwt and I finished the portrait makeover.

Imported by me, model edits by erwtenpeller, and animation edits by me, Chriz.

Portrait - 1
normxw6.gif


Talk
talkzj8.gif


In-Game
ingamexp6.jpg


Gotta love the floppy hat.

Yeah, he's done now.

EDIT: I fixed the problem in the second gif where it looks like the teeth are split, a plane was just in the way.

Unfortunately I can't make a nicer gif of the animation right now, always too skippy. So don't worry about that small thing (if you noticed it anyway.)
 
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Stand

standhzx6.gif


Stand Ready
srhdl9.gif


Rend and Maim
slicehrh2.gif


Walk
walkhdu7.gif



Death and Dissipate

deathhdr1.gif


Third animated model, made for WotTH. Hugan Hammerlock. These are just some of his animations.
 

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Nub.

spinnnnnlk6.gif

A 5 minute animation out of boredom, won't actually be used in game.
 
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Yeah Chriz., that texture DOES look familiar.

I noticed that 'hump had completed the Mort Blackblade skin last week. It looks great wrapped on his model. What're the animation plans, will they be as elaborate as the Hammerlock animations are?

GJU2 WotTH FTW!
 
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