- Joined
- Nov 3, 2008
- Messages
- 44
[Solved] Changing vertex colouring of illusions
Hey there.
Right now im pretty much done with a spell of mine.
A unit is becoming 100% transparent (using the vertex colouring trigger) und gets a dummy at its place, is being moved a certain distance, the dummy is removed and the caster is becoming visible again.
Now there is a second version of it where an illusion takes the place of the caster.
Unfortunately, no matter what i set the transparency, an illusion is 0% transparent and 100% blue to it's owner and allies.
Enemies cannot see the illusion, yet the casting player does.
Since there is now the illusion and the dummy overlapping, the visual effect of that "jump" is pretty much ruined.
If you know any way how to change that for the owning player i would very appreciate letting me know it, although Im afraid there is no possibility.
PS: Hiding is not an option since i want to make the caster selectable meanwhile.
Kindest regards
Newbestyle
Hey there.
Right now im pretty much done with a spell of mine.
A unit is becoming 100% transparent (using the vertex colouring trigger) und gets a dummy at its place, is being moved a certain distance, the dummy is removed and the caster is becoming visible again.
Now there is a second version of it where an illusion takes the place of the caster.
Unfortunately, no matter what i set the transparency, an illusion is 0% transparent and 100% blue to it's owner and allies.
Enemies cannot see the illusion, yet the casting player does.
Since there is now the illusion and the dummy overlapping, the visual effect of that "jump" is pretty much ruined.
If you know any way how to change that for the owning player i would very appreciate letting me know it, although Im afraid there is no possibility.
PS: Hiding is not an option since i want to make the caster selectable meanwhile.
Kindest regards
Newbestyle
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