- Joined
- Mar 24, 2013
- Messages
- 1,105
So I recently was planning on using an alternate minimap icon for units to prevent their team color from being used to identify the owner.
This would be done through the process of
However, I found out that because these natives were intended to be used for Neutral Buildings, the icons are actually visible through the fog of war! A rather interesting surprise, however for my map, it is not desired.
I've looked through the Game Interface and think it might be Minimap Sprite - which is set to UI\MiniMap\MiniMapIcon\MiniMapUnitIcon.mdl. However, I have not been able to see a change it no matter what I put in the field.
Can it just not be changed or am I looking in the wrong place?
This would be done through the process of
call SetAltMinimapIcon("somePath")
call UnitSetUsesAltIcon(someUnit, true)
However, I found out that because these natives were intended to be used for Neutral Buildings, the icons are actually visible through the fog of war! A rather interesting surprise, however for my map, it is not desired.
I've looked through the Game Interface and think it might be Minimap Sprite - which is set to UI\MiniMap\MiniMapIcon\MiniMapUnitIcon.mdl. However, I have not been able to see a change it no matter what I put in the field.
Can it just not be changed or am I looking in the wrong place?