So,I have been trying to make a unit with 3 modes,for example one spell does:
damage if in 1st mode,healing in 2nd mode,and shields the caster in 3rd mode(all 3 are dummy spells),and i got that working using triggers(ofc) and "robo upgrade"(tinkers 3rd spell in melee maps) to switch their description and targeting.
Everything works well except for this:the dummy for 1st 2nd modes is "chain lighting",and i tried making "summon bear" as dummy for 3rd since the self shield doesn't really require a target. Problem is this,when changing into the 3rd mode of the spell,which should require no target at all and be used instantly,i get a "select target" pointer.
So to summarize: can i make a spell with "robo upgrade" that is on first 2 levels targeted spell,and on 3rd requires no target and is used instantly on click?
damage if in 1st mode,healing in 2nd mode,and shields the caster in 3rd mode(all 3 are dummy spells),and i got that working using triggers(ofc) and "robo upgrade"(tinkers 3rd spell in melee maps) to switch their description and targeting.
Everything works well except for this:the dummy for 1st 2nd modes is "chain lighting",and i tried making "summon bear" as dummy for 3rd since the self shield doesn't really require a target. Problem is this,when changing into the 3rd mode of the spell,which should require no target at all and be used instantly,i get a "select target" pointer.
So to summarize: can i make a spell with "robo upgrade" that is on first 2 levels targeted spell,and on 3rd requires no target and is used instantly on click?