- Joined
- Jul 22, 2015
- Messages
- 224
I tried to change hero name using GUI/Trigger, it work fine when transforming, but the problem after Metamorphosis duration ended the hero name unchanged to previous one. Please i need help 
-
Demonorphosis
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Demonorphosis
-
-

Actions
-


Set DemonoInt[0] = (DemonoInt[0] + 1)
-


Set DemonoUser[DemonoInt[0]] = (Triggering unit)
-


Set DemonoRealName[DemonoInt[0]] = (Proper name of DemonoUser[DemonoInt[0]])
-


Hero - Set Name of DemonoUser[DemonoInt[0]] to Albedo
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




DemonoInt[0] Equal to 1
-
-



Then - Actions
-




Trigger - Turn on DemonorphosisRun <gen>
-
-



Else - Actions
-
-
-
-
DemonorphosisRun
-

Events
-


Time - Every 0.20 seconds of game time
-
-

Conditions
-

Actions
-


For each (Integer DemonoInt[1]) from 1 to DemonoInt[0], do (Actions)
-



Loop - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Unit-type of DemonoUser[DemonoInt[1]]) Equal to Priestess (Tinker Evolution)
-
-





Then - Actions
-






Game - Display to (All players) the text: DemonoRealName[DemonoInt[1]]
-






Hero - Set Name of DemonoUser[DemonoInt[1]] to DemonoRealName[DemonoInt[1]]
-






Set DemonoUser[DemonoInt[1]] = DemonoUser[DemonoInt[0]]
-






Set DemonoRealName[DemonoInt[1]] = DemonoRealName[DemonoInt[0]]
-






Set DemonoInt[1] = (DemonoInt[1] - 1)
-






Set DemonoInt[0] = (DemonoInt[0] - 1)
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








DemonoInt[0] Equal to 0
-
-







Then - Actions
-








Trigger - Turn off (This trigger)
-
-







Else - Actions
-
-
-





Else - Actions
-






Game - Display to (All players) the text: DemonoRealName[DemonoInt[1]]
-
-
-
-
-
-



