• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Cemetery (Un-finished)

Status
Not open for further replies.
I recomend making it in a middle of a map since then you can blur out the background with a sinister looking graveyard type fog. The ground looks too flat and should maybe be on a slight hill of have the graves raised a bit over the rest of the land. The overall size of it is too small for thoes high fences which seem to be 3* height of a peasant (4 M tall in real life) and soo looks destorted. Also the ground terane is not very good since a graveyard is actually mostly green with grass and flowers with only the fresh graves being dirt and should maybe have a stone path runing through. For an evil graveyard use blight or maybe a more sinister looking grass shade (from different tileset) so that it looks better.
 
Status
Not open for further replies.
Back
Top