- Joined
- Jul 15, 2007
- Messages
- 763
With the abundance of crashes happening, including to my own project (Orc Gladiators), i did some investigating. Only by accident did i find a cause that is probably going to be an issue for several custom games.
If a unit casts a spell (for example, Acid Bomb) and has a spellbook (hidden or not) with its base ID set to Acid Bomb, the game will crash.
The ID arbitrary as far as i know. I am 100% sure this problem/interaction did not exist before 1.30.
Attached crash map. Should be fairly self-explanatory.
If a unit casts a spell (for example, Acid Bomb) and has a spellbook (hidden or not) with its base ID set to Acid Bomb, the game will crash.
The ID arbitrary as far as i know. I am 100% sure this problem/interaction did not exist before 1.30.
Attached crash map. Should be fairly self-explanatory.