- Joined
- Sep 10, 2022
- Messages
- 101
Hello, I wonder if there is a way to allow a unit to cast an ability while it is moving or attacking? The idea is to cast the ability and not interrupt other actions.
For example, there is a Frenzy ability in World Editor, that works almost similar to Bloodlust. The difference is, that Frenzy does not require you to choose a target, it chooses a target automatically - its caster. But when the unit casts the ability, it always stops other actions to cast it.
I had an idea to take the berserker ability (or blade master's wind walk), in general, all spells that give us the opportunity to use them while moving, and cast what I needed with the dummy. But, I also need the base ability to be automatic (like bloodlust, ice armour etc). It seems like putting it in "default ability" will not work)
That's why I ask, is there a simpler way?
For example, there is a Frenzy ability in World Editor, that works almost similar to Bloodlust. The difference is, that Frenzy does not require you to choose a target, it chooses a target automatically - its caster. But when the unit casts the ability, it always stops other actions to cast it.
I had an idea to take the berserker ability (or blade master's wind walk), in general, all spells that give us the opportunity to use them while moving, and cast what I needed with the dummy. But, I also need the base ability to be automatic (like bloodlust, ice armour etc). It seems like putting it in "default ability" will not work)
That's why I ask, is there a simpler way?