- Joined
- Sep 11, 2004
- Messages
- 15
OK heres the thing, i am in the process of making my own aos from scratch... i have completed all terrain and 90% unit stats... now im trying to make units spawn and then i have heros and items to make and balance...
... i ideally want to make it so that the spawns get tougher later in the game.... all my units which will spawn are variables... so the first spawn trigger looks like :
undead north spawn 1
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 1 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 2 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
and the 2nd is :
undead north spawn 1 beast
Events
Time - Elapsed game time is 300.00 seconds
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 1 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Wait 0.50 seconds
Unit - Create 1 Undead_North[2] for Player 12 (Brown) at (Center of UD North Spawn 1 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Wait 0.50 seconds
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 2 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Wait 0.50 seconds
Unit - Create 1 Undead_North[2] for Player 12 (Brown) at (Center of UD North Spawn 2 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
and so on until i have 4 units types spawning... but i carnt manage to make it so that the first one stops when the 2nd one starts... i tried adding a trigger that when XXX seconds pass "turn off X trigger , turn on Y trigger"... but i failed...
and also i was using just heros i added basic ones testing the level over lan .. and as soon as the units get into battle in the centre my brother (the person on other lan comp) gets disconnected and the comp takes over his hero with out even telling me...
o and finally (sorry but is only alpha so many bugs ) ... i carnt seem to get the "forces" to lock as computer players... and in the forces tab it says they are but when i enter the game it has an open slot there...
thanks heaps in advance to any one who helps.
... i ideally want to make it so that the spawns get tougher later in the game.... all my units which will spawn are variables... so the first spawn trigger looks like :
undead north spawn 1
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 1 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 2 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
and the 2nd is :
undead north spawn 1 beast
Events
Time - Elapsed game time is 300.00 seconds
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 1 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Wait 0.50 seconds
Unit - Create 1 Undead_North[2] for Player 12 (Brown) at (Center of UD North Spawn 1 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Wait 0.50 seconds
Unit - Create 4 Undead_North[1] for Player 12 (Brown) at (Center of UD North Spawn 2 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
Wait 0.50 seconds
Unit - Create 1 Undead_North[2] for Player 12 (Brown) at (Center of UD North Spawn 2 <gen>) facing 180.00 degrees
Unit - Order (Last created unit) to Attack-Move To (Center of UD North move 1 <gen>)
and so on until i have 4 units types spawning... but i carnt manage to make it so that the first one stops when the 2nd one starts... i tried adding a trigger that when XXX seconds pass "turn off X trigger , turn on Y trigger"... but i failed...
and also i was using just heros i added basic ones testing the level over lan .. and as soon as the units get into battle in the centre my brother (the person on other lan comp) gets disconnected and the comp takes over his hero with out even telling me...
o and finally (sorry but is only alpha so many bugs ) ... i carnt seem to get the "forces" to lock as computer players... and in the forces tab it says they are but when i enter the game it has an open slot there...
thanks heaps in advance to any one who helps.