Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Units lose all buffs when they die. You'd have to store the "buff" as a variable with an indexing system or in a hashtable, or just use a damage detection event to determine when the buffed hero would take fatal damage. Or you could possibly just use Reincarnation in a hidden spellbook.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.